From e234b01e0a17f6930f80f9bbf9c481facb0bbaf3 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 8 Oct 2014 19:51:28 -0400 Subject: [PATCH] Ensure commands are not ran async Plugins calling Player.chat("/foo") or Server.dispatchCommand() could trigger the server to execute a command while on another thread. These commands would then process EXPECTING to be on the main thread, leaving to very hard to trace concurrency issues. This change will synchronize the command execution back to the main thread, causing a big slowdown in execution but throwing an exception at same time to raise awareness that it is happening so that plugin authors can fix their code to stop executing commands async. diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 1138042..4391ad7 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -1079,6 +1079,29 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList } if (!async && s.startsWith("/")) { + // PaperSpigot Start + if (!org.bukkit.Bukkit.isPrimaryThread()) { + final String fCommandLine = s; + MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Command Dispatched Async: " + fCommandLine); + MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable()); + Waitable wait = new Waitable() { + @Override + protected Object evaluate() { + chat(fCommandLine, false); + return null; + } + }; + minecraftServer.processQueue.add(wait); + try { + wait.get(); + return; + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on! + } catch (Exception e) { + throw new RuntimeException("Exception processing chat command", e.getCause()); + } + } + // PaperSpigot End this.handleCommand(s); } else if (this.player.getChatFlags() == EntityHuman.EnumChatVisibility.SYSTEM) { // Do nothing, this is coming from a plugin diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 97f9f96..a54b3e8 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -639,6 +639,29 @@ public final class CraftServer implements Server { Validate.notNull(sender, "Sender cannot be null"); Validate.notNull(commandLine, "CommandLine cannot be null"); + // PaperSpigot Start + if (!Bukkit.isPrimaryThread()) { + final CommandSender fSender = sender; + final String fCommandLine = commandLine; + Bukkit.getLogger().log(Level.SEVERE, "Command Dispatched Async: " + commandLine); + Bukkit.getLogger().log(Level.SEVERE, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable()); + org.bukkit.craftbukkit.util.Waitable wait = new org.bukkit.craftbukkit.util.Waitable() { + @Override + protected Boolean evaluate() { + return dispatchCommand(fSender, fCommandLine); + } + }; + net.minecraft.server.MinecraftServer.getServer().processQueue.add(wait); + try { + return wait.get(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on! + } catch (Exception e) { + throw new RuntimeException("Exception processing dispatch command", e.getCause()); + } + } + // PaperSpigot End + if (commandMap.dispatch(sender, commandLine)) { return true; } -- 2.7.0