From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 23 Jun 2022 19:25:51 -0700 Subject: [PATCH] Track projectile source for fireworks from dispensers diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java index d9077127757886e5d5e8d63a46fe27f2bfba1420..b65d0c2ac5b4f7eb3da85b693c354463c6f49694 100644 --- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java +++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java @@ -517,6 +517,7 @@ public interface DispenseItemBehavior { itemstack1 = CraftItemStack.asNMSCopy(event.getItem()); Vec3 vec3d = DispenseItemBehavior.getEntityPokingOutOfBlockPos(pointer, EntityType.FIREWORK_ROCKET, enumdirection); FireworkRocketEntity entityfireworks = new FireworkRocketEntity(pointer.level(), itemstack1, vec3d.x(), vec3d.y(), vec3d.z(), true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed + entityfireworks.projectileSource = new org.bukkit.craftbukkit.projectiles.CraftBlockProjectileSource(pointer.blockEntity()); // Paper - track projectile source for fireworks entityfireworks.shoot((double) enumdirection.getStepX(), (double) enumdirection.getStepY(), (double) enumdirection.getStepZ(), 0.5F, 1.0F); pointer.level().addFreshEntity(entityfireworks);