--- a/net/minecraft/server/BlockFire.java +++ b/net/minecraft/server/BlockFire.java @@ -5,6 +5,13 @@ import java.util.Map; import java.util.Random; +// CraftBukkit start +import org.bukkit.craftbukkit.block.CraftBlockState; +import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.event.block.BlockBurnEvent; +import org.bukkit.event.block.BlockFadeEvent; +// CraftBukkit end + public class BlockFire extends BlockFireAbstract { public static final BlockStateInteger AGE = BlockProperties.aj; @@ -26,7 +33,24 @@ @Override public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) { - return this.canPlace(iblockdata, generatoraccess, blockposition) ? this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)) : Blocks.AIR.getBlockData(); + // CraftBukkit start + if (!this.canPlace(iblockdata, generatoraccess, blockposition)) { + // Suppress during worldgen + if (!(generatoraccess instanceof World)) { + return Blocks.AIR.getBlockData(); + } + CraftBlockState blockState = CraftBlockState.getBlockState(generatoraccess, blockposition); + blockState.setData(Blocks.AIR.getBlockData()); + + BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState); + generatoraccess.getMinecraftWorld().getMinecraftServer().server.getPluginManager().callEvent(event); + + if (!event.isCancelled()) { + return blockState.getHandle(); + } + } + return this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)); + // CraftBukkit end } @Override @@ -97,7 +121,7 @@ worldserver.getBlockTickList().a(blockposition, this, a(worldserver.random)); if (worldserver.getGameRules().getBoolean(GameRules.DO_FIRE_TICK)) { if (!iblockdata.canPlace(worldserver, blockposition)) { - worldserver.a(blockposition, false); + fireExtinguished(worldserver, blockposition); // CraftBukkit - invalid place location } IBlockData iblockdata1 = worldserver.getType(blockposition.down()); @@ -105,7 +129,7 @@ int i = (Integer) iblockdata.get(BlockFire.AGE); if (!flag && worldserver.isRaining() && this.a((World) worldserver, blockposition) && random.nextFloat() < 0.2F + (float) i * 0.03F) { - worldserver.a(blockposition, false); + fireExtinguished(worldserver, blockposition); // CraftBukkit - extinguished by rain } else { int j = Math.min(15, i + random.nextInt(3) / 2); @@ -119,14 +143,14 @@ BlockPosition blockposition1 = blockposition.down(); if (!worldserver.getType(blockposition1).d(worldserver, blockposition1, EnumDirection.UP) || i > 3) { - worldserver.a(blockposition, false); + fireExtinguished(worldserver, blockposition); // CraftBukkit } return; } if (i == 15 && random.nextInt(4) == 0 && !this.e(worldserver.getType(blockposition.down()))) { - worldserver.a(blockposition, false); + fireExtinguished(worldserver, blockposition); // CraftBukkit return; } } @@ -134,12 +158,14 @@ boolean flag1 = worldserver.u(blockposition); int k = flag1 ? -50 : 0; - this.trySpread(worldserver, blockposition.east(), 300 + k, random, i); - this.trySpread(worldserver, blockposition.west(), 300 + k, random, i); - this.trySpread(worldserver, blockposition.down(), 250 + k, random, i); - this.trySpread(worldserver, blockposition.up(), 250 + k, random, i); - this.trySpread(worldserver, blockposition.north(), 300 + k, random, i); - this.trySpread(worldserver, blockposition.south(), 300 + k, random, i); + // CraftBukkit start - add source blockposition to burn calls + this.trySpread(worldserver, blockposition.east(), 300 + k, random, i, blockposition); + this.trySpread(worldserver, blockposition.west(), 300 + k, random, i, blockposition); + this.trySpread(worldserver, blockposition.down(), 250 + k, random, i, blockposition); + this.trySpread(worldserver, blockposition.up(), 250 + k, random, i, blockposition); + this.trySpread(worldserver, blockposition.north(), 300 + k, random, i, blockposition); + this.trySpread(worldserver, blockposition.south(), 300 + k, random, i, blockposition); + // CraftBukkit end BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(); for (int l = -1; l <= 1; ++l) { @@ -165,7 +191,15 @@ if (i2 > 0 && random.nextInt(k1) <= i2 && (!worldserver.isRaining() || !this.a((World) worldserver, (BlockPosition) blockposition_mutableblockposition))) { int j2 = Math.min(15, i + random.nextInt(5) / 4); - worldserver.setTypeAndData(blockposition_mutableblockposition, this.a(worldserver, blockposition_mutableblockposition, j2), 3); + // CraftBukkit start - Call to stop spread of fire + if (worldserver.getType(blockposition_mutableblockposition).getBlock() != Blocks.FIRE) { + if (CraftEventFactory.callBlockIgniteEvent(worldserver, blockposition_mutableblockposition, blockposition).isCancelled()) { + continue; + } + + CraftEventFactory.handleBlockSpreadEvent(worldserver, blockposition, blockposition_mutableblockposition, this.a(worldserver, blockposition_mutableblockposition, j2), 3); // CraftBukkit + } + // CraftBukkit end } } } @@ -189,12 +223,24 @@ return iblockdata.b(BlockProperties.C) && (Boolean) iblockdata.get(BlockProperties.C) ? 0 : this.flameChances.getInt(iblockdata.getBlock()); } - private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j) { + private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition int k = this.getBurnChance(world.getType(blockposition)); if (random.nextInt(i) < k) { IBlockData iblockdata = world.getType(blockposition); + // CraftBukkit start + org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); + org.bukkit.block.Block sourceBlock = world.getWorld().getBlockAt(sourceposition.getX(), sourceposition.getY(), sourceposition.getZ()); + + BlockBurnEvent event = new BlockBurnEvent(theBlock, sourceBlock); + world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + return; + } + // CraftBukkit end + if (random.nextInt(j + 10) < 5 && !world.isRainingAt(blockposition)) { int l = Math.min(j + random.nextInt(5) / 4, 15);