From 6a721495ed80e20ab76fe910f0f76863f0edaec8 Mon Sep 17 00:00:00 2001 From: BillyGalbreath Date: Fri, 24 Aug 2018 11:50:16 -0500 Subject: [PATCH] Add More Creeper API diff --git a/src/main/java/com/destroystokyo/paper/event/entity/CreeperIgniteEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/CreeperIgniteEvent.java new file mode 100644 index 00000000..ff10251b --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/entity/CreeperIgniteEvent.java @@ -0,0 +1,54 @@ +package com.destroystokyo.paper.event.entity; + +import org.bukkit.entity.Creeper; +import org.bukkit.event.Cancellable; +import org.bukkit.event.HandlerList; +import org.bukkit.event.entity.EntityEvent; +import org.jetbrains.annotations.NotNull; + +/** + * Called when a Creeper is ignite flag is changed (armed/disarmed to explode). + */ +public class CreeperIgniteEvent extends EntityEvent implements Cancellable { + private static final HandlerList handlers = new HandlerList(); + private boolean canceled; + private boolean ignited; + + public CreeperIgniteEvent(@NotNull Creeper creeper, boolean ignited) { + super(creeper); + this.ignited = ignited; + } + + @NotNull + @Override + public Creeper getEntity() { + return (Creeper) entity; + } + + public boolean isIgnited() { + return ignited; + } + + public void setIgnited(boolean ignited) { + this.ignited = ignited; + } + + public boolean isCancelled() { + return canceled; + } + + public void setCancelled(boolean cancel) { + canceled = cancel; + } + + @NotNull + @Override + public HandlerList getHandlers() { + return handlers; + } + + @NotNull + public static HandlerList getHandlerList() { + return handlers; + } +} diff --git a/src/main/java/org/bukkit/entity/Creeper.java b/src/main/java/org/bukkit/entity/Creeper.java index 1b8ece6d..faaeb44a 100644 --- a/src/main/java/org/bukkit/entity/Creeper.java +++ b/src/main/java/org/bukkit/entity/Creeper.java @@ -71,4 +71,27 @@ public interface Creeper extends Monster { * griefing gamerule. */ public void ignite(); + // Paper start + + /** + * Set whether creeper is ignited or not (armed to explode) + * + * @param ignited New ignited state + */ + public void setIgnited(boolean ignited); + + /** + * Check if creeper is ignited or not (armed to explode) + * + * @return Ignited state + */ + public boolean isIgnited(); + + /** + * Get the number of ticks this creeper has been ignited (armed to explode) + * + * @return Ticks creeper has been ignited + */ + public int getFuseTicks(); + // Paper end } -- 2.25.0.windows.1