From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 18 Mar 2018 11:45:57 -0400 Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent This will allow you to change the players name or skin on login. diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java index 9607c3297c1a977cb33fb730eacb35ce9604b74c..6b31b0894e52ad6fc397624e50587ec04e46c099 100644 --- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java @@ -329,8 +329,16 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener, java.util.UUID uniqueId = ServerLoginPacketListenerImpl.this.gameProfile.getId(); final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server; - AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId); + // Paper start + com.destroystokyo.paper.profile.PlayerProfile profile = org.bukkit.Bukkit.createProfile(uniqueId, playerName); + AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile); server.getPluginManager().callEvent(asyncEvent); + profile = asyncEvent.getPlayerProfile(); + profile.complete(); + gameProfile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile); + playerName = gameProfile.getName(); + uniqueId = gameProfile.getId(); + // Paper end if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) { final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);