From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Fri, 17 Mar 2017 01:45:15 +0000 Subject: [PATCH] Fix a duplicate alive entity on second world diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 0e1d9817..4cabdd7a 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -0,0 +0,0 @@ public abstract class Entity implements ICommandListener { // CraftBukkit end */ // CraftBukkit start - Ensure chunks are loaded in case TravelAgent is not used which would initially cause chunks to load during find/create // minecraftserver.getPlayerList().changeWorld(this, j, worldserver, worldserver1); + this.dead = true; // Paper - Mark entity as dead before we actually move it to the new world worldserver1.getMinecraftServer().getPlayerList().repositionEntity(this, exit, portal); // worldserver.entityJoinedWorld(this, false); // Handled in repositionEntity // CraftBukkit end @@ -0,0 +0,0 @@ public abstract class Entity implements ICommandListener { // CraftBukkit end } - this.dead = true; + //this.dead = true; // Paper - Moved this up to ensure that the entity is dead when it's placed on the new world this.world.methodProfiler.b(); worldserver.m(); worldserver1.m(); --