From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Trigary Date: Sat, 27 Mar 2021 11:13:30 +0100 Subject: [PATCH] fix cancelling block falling causing client desync diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java index 2fad050547242028d4ff2deb613e074190f51341..3989ed1bd5c666aa7759ebc2c57a0d5f70d85838 100644 --- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java +++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java @@ -119,8 +119,18 @@ public class FallingBlockEntity extends Entity { if (this.time++ == 0) { blockposition = this.blockPosition(); - if (this.level.getBlockState(blockposition).is(block) && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) { - this.level.removeBlock(blockposition, false); + // Paper start - fix cancelling block falling causing client desync + if (this.level.getBlockState(blockposition).is(block)) { + if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) { + if (this.level.getBlockState(blockposition).is(block)) { //if listener didn't update the block + ((ServerLevel) level).getChunkSource().blockChanged(blockposition); + } + this.discard(); + return; + } else { + this.level.setAir(blockposition, false); + } + // Paper end - fix cancelling block falling causing client desync } else if (!this.level.isClientSide) { this.discard(); return;