From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 7 Jun 2020 19:25:13 -0400 Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from carto/sunken maps diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java index 44bfc5560a1b43925aabfd8137495e169da32fa2..d407cf849a31a7a77fda07aa687ebb254f43d6ab 100644 --- a/src/main/java/net/minecraft/world/item/MapItem.java +++ b/src/main/java/net/minecraft/world/item/MapItem.java @@ -252,14 +252,13 @@ public class MapItem extends ComplexItem { boolean[] aboolean = new boolean[16384]; int l = j / i - 64; int i1 = k / i - 64; - BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(); int j1; int k1; for (j1 = 0; j1 < 128; ++j1) { for (k1 = 0; k1 < 128; ++k1) { - Holder holder = world.getBiome(blockposition_mutableblockposition.set((l + k1) * i, 0, (i1 + j1) * i)); + Holder holder = world.getUncachedNoiseBiome((l + k1) * i, 0, (i1 + j1) * i); // Paper aboolean[j1 * 128 + k1] = holder.is(BiomeTags.WATER_ON_MAP_OUTLINES); }