From 306788514e502ec1f8ac21c5f937bbd4b0e1a2cc Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 7 Feb 2017 16:55:35 -0600 Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java index c575ff57dd..86e1b403b2 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java @@ -139,7 +139,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { this.u = new AtomicInteger(); this.playerMap = new PlayerMap(); this.trackedEntities = new Int2ObjectOpenHashMap(); - this.z = Queues.newConcurrentLinkedQueue(); + this.z = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper this.definedStructureManager = definedstructuremanager; this.w = worldserver.getWorldProvider().getDimensionManager().a(file); this.world = worldserver; @@ -389,7 +389,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { // Spigot start org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant; activityAccountant.startActivity(0.5); - int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR); + int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive // Spigot end while (longiterator.hasNext()) { // Spigot long j = longiterator.nextLong(); @@ -411,7 +411,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { Runnable runnable; - while ((booleansupplier.getAsBoolean() || this.z.size() > 2000) && (runnable = (Runnable) this.z.poll()) != null) { + int queueTarget = Math.min(this.z.size() - 100, (int) (this.z.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well + while ((booleansupplier.getAsBoolean() || this.z.size() > queueTarget) && (runnable = (Runnable) this.z.poll()) != null) { // Paper - Target this queue as well runnable.run(); } -- 2.25.0.windows.1