From 5d31f8028750d115f3df2006f84a83146ac04bc9 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 25 Sep 2018 06:53:43 +0200 Subject: [PATCH] Avoid dimension id collisions getDimensionId() returns the dimension id - 1. So without this patch we would reuse an existing dimension id, if some other dimension was unloaded before. diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 23663ede9f..cb2255a5d0 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -968,7 +968,7 @@ public final class CraftServer implements Server { boolean used = false; do { for (WorldServer server : console.getWorlds()) { - used = server.dimension.getDimensionID() == dimension; + used = server.dimension.getDimensionID() + 1 == dimension; // Paper - getDimensionID returns the dimension - 1, so we have to add 1 if (used) { dimension++; break; -- 2.19.0