From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 3 Jul 2018 21:56:23 -0400
Subject: [PATCH] InventoryCloseEvent Reason API

Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.

diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
         }
         // Paper end
         if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
-            this.closeInventory();
+            this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
             this.activeContainer = this.defaultContainer;
         }
 
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
 
         // SPIGOT-943 - only call if they have an inventory open
         if (this.activeContainer != this.defaultContainer) {
-            this.closeInventory();
+            this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DEATH); // Paper
         }
 
         net.kyori.adventure.text.Component deathMessage = event.deathMessage() != null ? event.deathMessage() : net.kyori.adventure.text.Component.empty(); // Paper - Adventure
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
             return OptionalInt.empty();
         } else {
             if (this.activeContainer != this.defaultContainer) {
-                this.closeInventory();
+                this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
             }
 
             this.nextContainerCounter();
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
         }
         // CraftBukkit end
         if (this.activeContainer != this.defaultContainer) {
-            this.closeInventory();
+            this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
         }
 
         // this.nextContainerCounter(); // CraftBukkit - moved up
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
 
     @Override
     public void closeInventory() {
-        CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
+        // Paper start
+        closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
+    }
+    public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+        CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
+        // Paper end
         this.playerConnection.sendPacket(new PacketPlayOutCloseWindow(this.activeContainer.windowId));
         this.o();
     }
diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/WorldServer.java
+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
         for (TileEntity tileentity : chunk.getTileEntities().values()) {
             if (tileentity instanceof net.minecraft.world.IInventory) {
                 for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((net.minecraft.world.IInventory) tileentity).getViewers())) {
-                    h.closeInventory();
+                    h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
                 }
             }
         }
@@ -0,0 +0,0 @@ public class WorldServer extends World implements GeneratorAccessSeed {
         // Spigot Start
         if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder) {
             for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((org.bukkit.inventory.InventoryHolder) entity.getBukkitEntity()).getInventory().getViewers())) {
-                h.closeInventory();
+                h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
             }
         }
         // Spigot End
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -0,0 +0,0 @@ import org.bukkit.event.inventory.ClickType;
 import org.bukkit.event.inventory.CraftItemEvent;
 import org.bukkit.event.inventory.InventoryAction;
 import org.bukkit.event.inventory.InventoryClickEvent;
+import org.bukkit.event.inventory.InventoryCloseEvent; // Paper
 import org.bukkit.event.inventory.InventoryCreativeEvent;
 import org.bukkit.event.inventory.InventoryType.SlotType;
 import org.bukkit.event.inventory.SmithItemEvent;
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
 
     @Override
     public void a(PacketPlayInCloseWindow packetplayinclosewindow) {
+        // Paper start
+        handleContainerClose(packetplayinclosewindow, InventoryCloseEvent.Reason.PLAYER);
+    }
+    public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow, InventoryCloseEvent.Reason reason) {
+        // Paper end
         PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
 
         if (this.player.isFrozen()) return; // CraftBukkit
-        CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
+        CraftEventFactory.handleInventoryCloseEvent(this.player, reason); // CraftBukkit // Paper
 
         this.player.o();
     }
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
         // CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
         // See SPIGOT-5799, SPIGOT-6145
         if (entityplayer.activeContainer != entityplayer.defaultContainer) {
-            entityplayer.closeInventory();
+            entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
         }
 
         PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getName())));
diff --git a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
+++ b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
         this.et();
         super.tick();
         if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.canUse(this)) {
-            this.closeInventory();
+            this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
             this.activeContainer = this.defaultContainer;
         }
 
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
         return 20;
     }
 
+    // Paper start - unused code, but to keep signatures aligned
+    public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+        closeInventory();
+        this.activeContainer = this.defaultContainer;
+    }
+    // Paper end
+
     public void closeInventory() {
         this.activeContainer = this.defaultContainer;
     }
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
         if (((EntityPlayer) getHandle()).playerConnection == null) return;
         if (getHandle().activeContainer != getHandle().defaultContainer) {
             // fire INVENTORY_CLOSE if one already open
-            ((EntityPlayer) getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId));
+            ((EntityPlayer) getHandle()).playerConnection.handleContainerClose(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId), org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
         }
         EntityPlayer player = (EntityPlayer) getHandle();
         Container container;
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
 
     @Override
     public void closeInventory() {
-        getHandle().closeInventory();
+        // Paper start
+        getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLUGIN);
     }
+    public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+        getHandle().closeInventory(reason);
+    }
+    // Paper end
 
     @Override
     public boolean isBlocking() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
 
         // Close any foreign inventory
         if (getHandle().activeContainer != getHandle().defaultContainer) {
-            getHandle().closeInventory();
+            getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper
         }
 
         // Check if the fromWorld and toWorld are the same.
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
 
     public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
         if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
-            player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
+            player.playerConnection.handleContainerClose(new PacketPlayInCloseWindow(player.activeContainer.windowId), InventoryCloseEvent.Reason.OPEN_NEW); // Paper
         }
 
         CraftServer server = player.world.getServer();
@@ -0,0 +0,0 @@ public class CraftEventFactory {
         return event;
     }
 
+    // Paper start
+    /**
+     * Incase plugins hooked into this or Spigot adds a new inventory close event. Prefer to pass a reason
+     * @param human
+     */
+    @Deprecated
     public static void handleInventoryCloseEvent(EntityHuman human) {
-        InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
+        handleInventoryCloseEvent(human, org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
+    }
+    public static void handleInventoryCloseEvent(EntityHuman human, org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+        // Paper end
+        InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView(), reason); // Paper
         human.world.getServer().getPluginManager().callEvent(event);
         human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
     }