From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jakub Zacek Date: Sun, 24 Apr 2022 22:56:31 +0200 Subject: [PATCH] Add PlayerInventorySlotChangeEvent diff --git a/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java new file mode 100644 index 0000000000000000000000000000000000000000..0a3e3b56b754d8838674c88105bd1312b96eb69d --- /dev/null +++ b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java @@ -0,0 +1,99 @@ +package io.papermc.paper.event.player; + +import org.bukkit.entity.Player; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; +import org.bukkit.inventory.Inventory; +import org.bukkit.inventory.ItemStack; +import org.jetbrains.annotations.NotNull; + +/** + * Called when a slot contents change in a player's inventory. + */ +public class PlayerInventorySlotChangeEvent extends PlayerEvent { + private static final HandlerList handlers = new HandlerList(); + private final int rawSlot; + private final int slot; + private final ItemStack oldItemStack; + private final ItemStack newItemStack; + private boolean triggerAdvancements = true; + + public PlayerInventorySlotChangeEvent(@NotNull Player player, int rawSlot, @NotNull ItemStack oldItemStack, @NotNull ItemStack newItemStack) { + super(player); + this.rawSlot = rawSlot; + this.slot = player.getOpenInventory().convertSlot(rawSlot); + this.oldItemStack = oldItemStack; + this.newItemStack = newItemStack; + } + + /** + * The raw slot number that was changed. + * + * @return The raw slot number. + */ + public int getRawSlot() { + return rawSlot; + } + + /** + * The slot number that was changed, ready for passing to + * {@link Inventory#getItem(int)}. Note that there may be two slots with + * the same slot number, since a view links two different inventories. + *

+ * If no inventory is opened, internal crafting view is used for conversion. + * + * @return The slot number. + */ + public int getSlot() { + return slot; + } + + /** + * Clone of ItemStack that was in the slot before the change. + * + * @return The old ItemStack in the slot. + */ + @NotNull + public ItemStack getOldItemStack() { + return oldItemStack; + } + + /** + * Clone of ItemStack that is in the slot after the change. + * + * @return The new ItemStack in the slot. + */ + @NotNull + public ItemStack getNewItemStack() { + return newItemStack; + } + + /** + * Gets whether the slot change advancements will be triggered. + * + * @return Whether the slot change advancements will be triggered. + */ + public boolean shouldTriggerAdvancements() { + return triggerAdvancements; + } + + /** + * Sets whether the slot change advancements will be triggered. + * + * @param triggerAdvancements Whether the slot change advancements will be triggered. + */ + public void setShouldTriggerAdvancements(boolean triggerAdvancements) { + this.triggerAdvancements = triggerAdvancements; + } + + @NotNull + @Override + public HandlerList getHandlers() { + return handlers; + } + + @NotNull + public static HandlerList getHandlerList() { + return handlers; + } +}