From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Thu, 11 Aug 2022 14:37:33 +0100 Subject: [PATCH] Use thread safe random in ServerLoginPacketListenerImpl diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java index 2bae7c5494ed4f144d094a26471fa5f9e45e9918..3f7fab2f80ded9a7a720bd623f1ef028a4d0dca6 100644 --- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java @@ -49,7 +49,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener, private static final AtomicInteger UNIQUE_THREAD_ID = new AtomicInteger(0); static final Logger LOGGER = LogUtils.getLogger(); private static final int MAX_TICKS_BEFORE_LOGIN = 600; - private static final RandomSource RANDOM = RandomSource.create(); + private static final RandomSource RANDOM = new org.bukkit.craftbukkit.util.RandomSourceWrapper(new java.util.Random()); // Paper - This is called across threads, make safe private final byte[] challenge; final MinecraftServer server; public final Connection connection;