From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Sun, 8 May 2022 13:35:45 -0700 Subject: [PATCH] ItemStack damage API Adds methods notify clients about item breaks and to simulate damage done to an itemstack and all the logic associated with damaging them == AT == public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java index bee59df6a8f30416f94c1a4fbd5e2629336e842f..e64cc91b416bbbefe6aadf1c6b685346cf258ab4 100644 --- a/src/main/java/net/minecraft/world/item/ItemStack.java +++ b/src/main/java/net/minecraft/world/item/ItemStack.java @@ -647,8 +647,13 @@ public final class ItemStack implements DataComponentHolder { } public void hurtAndBreak(int amount, ServerLevel world, @Nullable LivingEntity player, Consumer breakCallback) { // Paper - Add EntityDamageItemEvent + // Paper start - add param to skip infinite mats check + this.hurtAndBreak(amount, world, player, breakCallback, false); + } + public void hurtAndBreak(int amount, ServerLevel world, @Nullable LivingEntity player, Consumer breakCallback, boolean force) { + // Paper end - add param to skip infinite mats check if (this.isDamageableItem()) { - if (player == null || !player.hasInfiniteMaterials()) { + if (player == null || !player.hasInfiniteMaterials() || force) { // Paper if (amount > 0) { int originalDamage = amount; // Paper - Expand PlayerItemDamageEvent amount = EnchantmentHelper.processDurabilityChange(world, this, amount); @@ -704,6 +709,11 @@ public final class ItemStack implements DataComponentHolder { } public void hurtAndBreak(int amount, LivingEntity entity, EquipmentSlot slot) { + // Paper start - add param to skip infinite mats check + this.hurtAndBreak(amount, entity, slot, false); + } + public void hurtAndBreak(int amount, LivingEntity entity, EquipmentSlot slot, boolean force) { + // Paper end - add param to skip infinite mats check Level world = entity.level(); if (world instanceof ServerLevel worldserver) { @@ -716,8 +726,8 @@ public final class ItemStack implements DataComponentHolder { } this.hurtAndBreak(amount, worldserver, entity, (item) -> { // Paper - Add EntityDamageItemEvent - entity.onEquippedItemBroken(item, slot); - }); + if (slot != null) entity.onEquippedItemBroken(item, slot); // Paper - itemstack damage API - do not process entity related callbacks when damaging from API + }, force); // Paper - itemstack damage API } } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java index 8babdfe0c6bd921f95cf55313197d576035b0891..f1d2a1610649779da09a76ede7fdfa14658c82ba 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java @@ -1117,4 +1117,48 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity { this.getHandle().knockback(strength, directionX, directionZ); }; // Paper end - knockback API + + // Paper start - ItemStack damage API + public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot) { + this.getHandle().level().broadcastEntityEvent(this.getHandle(), net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))); + } + + @Override + public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot, final Collection players) { + if (players.isEmpty()) { + return; + } + final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket( + this.getHandle(), + net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)) + ); + players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet)); + } + + @Override + public ItemStack damageItemStack(ItemStack stack, final int amount) { + final net.minecraft.world.item.ItemStack nmsStack; + if (stack instanceof final CraftItemStack craftItemStack) { + if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) { + return stack; + } + nmsStack = craftItemStack.handle; + } else { + nmsStack = CraftItemStack.asNMSCopy(stack); + stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events + } + this.damageItemStack0(nmsStack, amount, null); + return stack; + } + + @Override + public void damageItemStack(final org.bukkit.inventory.EquipmentSlot slot, final int amount) { + final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot); + this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot); + } + + private void damageItemStack0(final net.minecraft.world.item.ItemStack nmsStack, final int amount, final net.minecraft.world.entity.EquipmentSlot slot) { + nmsStack.hurtAndBreak(amount, this.getHandle(), slot, true); + } + // Paper end - ItemStack damage API }