From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player


diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index d1a7a873b9..2f614dfb6b 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
         this.datawatcher.set(EntityHuman.bw, nbttagcompound);
     }
 
+    public float getCooldownPeriod() { return dY(); } // Paper - OBFHELPER
     public float dY() {
         return (float) (1.0D / this.getAttributeInstance(GenericAttributes.ATTACK_SPEED).getValue() * 20.0D);
     }
 
+    public float getCooledAttackStrength(float adjustTicks) { return s(adjustTicks); } // Paper - OBFHELPER
     public float s(float f) {
         return MathHelper.a(((float) this.aD + f) / this.dY(), 0.0F, 1.0F);
     }
 
+    public void resetCooldown() { dZ(); } // Paper - OBFHELPER
     public void dZ() {
         this.aD = 0;
     }
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index ba60ece457..0386452a8d 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
         this.resourcePackStatus = status;
     }
 
+    //Paper start
+    public float getCooldownPeriod() {
+        return getHandle().getCooldownPeriod();
+    }
+
+    public float getCooledAttackStrength(float adjustTicks) {
+        return getHandle().getCooledAttackStrength(adjustTicks);
+    }
+
+    public void resetCooldown() {
+        getHandle().resetCooldown();
+    }
+    //Paper end
+
     // Spigot start
     private final Player.Spigot spigot = new Player.Spigot()
     {
--