From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: JRoy Date: Wed, 15 Jul 2020 21:42:52 -0400 Subject: [PATCH] Fix SPIGOT-5989 Before this fix, if a player was respawning to a respawn anchor and the respawn location was modified away from the anchor with the PlayerRespawnEvent, the anchor would still lose some charge. This fixes that by checking if the modified spawn location is still at a respawn anchor. diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 290052c0c004047e26870365ca5eeb75eaff6371..5d6128932e1af0445cf928fac6d6b91226a18de6 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -773,6 +773,7 @@ public abstract class PlayerList { // Paper start boolean isBedSpawn = false; boolean isRespawn = false; + boolean isLocAltered = false; // Paper - Fix SPIGOT-5989 // Paper end // CraftBukkit start - fire PlayerRespawnEvent @@ -783,7 +784,7 @@ public abstract class PlayerList { Optional optional; if (blockposition != null) { - optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag); + optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989 } else { optional = Optional.empty(); } @@ -827,7 +828,12 @@ public abstract class PlayerList { } // Spigot End - location = respawnEvent.getRespawnLocation(); + // Paper start - Fix SPIGOT-5989 + if (!location.equals(respawnEvent.getRespawnLocation()) ) { + location = respawnEvent.getRespawnLocation(); + isLocAltered = true; + } + // Paper end if (!flag) entityplayer.reset(); // SPIGOT-4785 isRespawn = true; // Paper } else { @@ -867,8 +873,12 @@ public abstract class PlayerList { } // entityplayer1.initInventoryMenu(); entityplayer1.setHealth(entityplayer1.getHealth()); - if (flag2) { - entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong())); + // Paper start - Fix SPIGOT-5989 + if (flag2 && !isLocAltered) { + BlockState data = worldserver1.getBlockState(blockposition); + worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3); + entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong())); + // Paper end } // Added from changeDimension this.sendAllPlayerInfo(entityplayer); // Update health, etc...