From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 11 Jul 2020 03:54:28 -0400 Subject: [PATCH] Thread Safe Vanilla Command permission checking Datapacks check this on load and are built concurrently. This was breaking them badly due to race conditions. Plus, .canUse we want to be safe for async anyways. diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java index 14ccd0c8f721e9be7dca8a5dcb8ef95b5cd82731..1f4963bf4681a771130abc1da179819626ecfc1f 100644 --- a/src/main/java/com/mojang/brigadier/tree/CommandNode.java +++ b/src/main/java/com/mojang/brigadier/tree/CommandNode.java @@ -75,10 +75,10 @@ public abstract class CommandNode implements Comparable> { public synchronized boolean canUse(final S source) { if (source instanceof CommandSourceStack) { try { - ((CommandSourceStack) source).currentCommand = this; + ((CommandSourceStack) source).currentCommand.put(Thread.currentThread(), this); // Paper - Thread Safe Vanilla Command permission checking return this.requirement.test(source); } finally { - ((CommandSourceStack) source).currentCommand = null; + ((CommandSourceStack) source).currentCommand.remove(Thread.currentThread()); // Paper - Thread Safe Vanilla Command permission checking } } // CraftBukkit end diff --git a/src/main/java/net/minecraft/commands/CommandSourceStack.java b/src/main/java/net/minecraft/commands/CommandSourceStack.java index 2a22827f44dd0d524c22264447959a6979e9f0de..f3c83bb20a73b489f1fb6bacb69388902b1b6fe7 100644 --- a/src/main/java/net/minecraft/commands/CommandSourceStack.java +++ b/src/main/java/net/minecraft/commands/CommandSourceStack.java @@ -64,7 +64,7 @@ public class CommandSourceStack implements ExecutionCommandSource currentCommand = new java.util.concurrent.ConcurrentHashMap<>(); // CraftBukkit // Paper - Thread Safe Vanilla Command permission checking public boolean bypassSelectorPermissions = false; // Paper - add bypass for selector permissions public CommandSourceStack(CommandSource output, Vec3 pos, Vec2 rot, ServerLevel world, int level, String name, Component displayName, MinecraftServer server, @Nullable Entity entity) { @@ -193,9 +193,11 @@ public class CommandSourceStack implements ExecutionCommandSource