From 4dfff3a56d96b1fb93a3dc5c9100317b0c17633e Mon Sep 17 00:00:00 2001 From: Aikar Date: Thu, 3 Nov 2016 21:52:22 -0400 Subject: [PATCH] Prevent Auto Save if Save Queue is full If the save queue already has 50 (configurable) of chunks pending, then avoid processing auto save (which would add more) diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 220ecaf8d..4ca44afa9 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -376,6 +376,11 @@ public class PaperWorldConfig { maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24); } + public int queueSizeAutoSaveThreshold = 50; + private void queueSizeAutoSaveThreshold() { + queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50); + } + public boolean removeCorruptTEs = false; private void removeCorruptTEs() { removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false); diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java index ad668be62..916bf53f4 100644 --- a/src/main/java/net/minecraft/server/ChunkProviderServer.java +++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java @@ -254,6 +254,14 @@ public class ChunkProviderServer implements IChunkProvider { int i = 0; // CraftBukkit start + // Paper start + final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader; + final int queueSize = chunkLoader.getQueueSize(); + if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){ + return false; + } + final int autoSaveLimit = world.paperConfig.maxAutoSaveChunksPerTick; + // Paper end Iterator iterator = this.chunks.values().iterator(); while (iterator.hasNext()) { Chunk chunk = (Chunk) iterator.next(); @@ -267,7 +275,7 @@ public class ChunkProviderServer implements IChunkProvider { this.saveChunk(chunk); chunk.f(false); ++i; - if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick + if (!flag && i >= autoSaveLimit) { // Spigot - // Paper - Incremental Auto Save - cap max per tick return false; } } diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java index 19411212a..139f2799c 100644 --- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java +++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java @@ -33,6 +33,7 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver { } // CraftBukkit start + public int getQueueSize() { return queue.size(); } // Paper public boolean chunkExists(World world, int i, int j) { ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(i, j); -- 2.12.0.windows.1