From fb9a4072a4c5fd2d0e109e626e49e348463d0ef7 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Tue, 18 Apr 2017 15:01:43 +0100 Subject: [PATCH] call stopRiding on players death. When a death occurs, any entity that the player is riding has the potential to be duplicated, as well as affecting the position of the entities position after respawning diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index a5c5bd4be..ad3218108 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -495,6 +495,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { entityliving.b(this, this.bb); } + this.stopRiding(); // Paper - stop riding entities on death, preventing the entity from adjusting our location or duping the ridden entity this.b(StatisticList.A); this.a(StatisticList.h); this.extinguish(); -- 2.12.2