From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 8 Mar 2015 22:55:25 -0600 Subject: [PATCH] Optimize TileEntity Ticking diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java index 58b1fd7415fdc67be7dc33e7f55c59df83bc996a..cc15686573f3a54ff0145b3486679b772157d191 100644 --- a/src/main/java/net/minecraft/server/TileEntityChest.java +++ b/src/main/java/net/minecraft/server/TileEntityChest.java @@ -7,7 +7,7 @@ import org.bukkit.craftbukkit.entity.CraftHumanEntity; import org.bukkit.entity.HumanEntity; // CraftBukkit end -public class TileEntityChest extends TileEntityLootable implements ITickable { +public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITickable private NonNullList items; protected float a; @@ -84,22 +84,31 @@ public class TileEntityChest extends TileEntityLootable implements ITickable { return nbttagcompound; } - @Override public void tick() { int i = this.position.getX(); int j = this.position.getY(); int k = this.position.getZ(); ++this.j; - this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount); + } + + public void doOpenLogic() { + int i = this.position.getX(); + int j = this.position.getY(); + int k = this.position.getZ(); + + //this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount); // Paper - check is faulty given our logic is called before active container set this.b = this.a; float f = 0.1F; if (this.viewingCount > 0 && this.a == 0.0F) { this.a(SoundEffects.BLOCK_CHEST_OPEN); } + } - if (this.viewingCount == 0 && this.a > 0.0F || this.viewingCount > 0 && this.a < 1.0F) { + public void doCloseLogic() { + if (this.viewingCount == 0 /* && this.a > 0.0F || this.viewingCount > 0 && this.a < 1.0F */) { // Paper - disable all but player count check + /* // Paper - disable animation stuff float f1 = this.a; if (this.viewingCount > 0) { @@ -115,8 +124,11 @@ public class TileEntityChest extends TileEntityLootable implements ITickable { float f2 = 0.5F; if (this.a < 0.5F && f1 >= 0.5F) { - this.a(SoundEffects.BLOCK_CHEST_CLOSE); - } + */ + MCUtil.scheduleTask(10, () -> { + this.a(SoundEffects.BLOCK_CHEST_CLOSE); + }, "Chest Sounds"); + //} // Paper end if (this.a < 0.0F) { this.a = 0.0F; @@ -155,6 +167,7 @@ public class TileEntityChest extends TileEntityLootable implements ITickable { } private void a(SoundEffect soundeffect) { + if (!this.getBlock().hasProperty(BlockChest.c)) { return; } // Paper - this can be delayed, double check exists - Fixes GH-2074 BlockPropertyChestType blockpropertychesttype = (BlockPropertyChestType) this.getBlock().get(BlockChest.c); if (blockpropertychesttype != BlockPropertyChestType.LEFT) { @@ -193,6 +206,7 @@ public class TileEntityChest extends TileEntityLootable implements ITickable { ++this.viewingCount; if (this.world == null) return; // CraftBukkit + doOpenLogic(); // Paper // CraftBukkit start - Call redstone event if (this.getBlock().getBlock() == Blocks.TRAPPED_CHEST) { @@ -215,6 +229,7 @@ public class TileEntityChest extends TileEntityLootable implements ITickable { --this.viewingCount; // CraftBukkit start - Call redstone event + doCloseLogic(); // Paper if (this.getBlock().getBlock() == Blocks.TRAPPED_CHEST) { int newPower = Math.max(0, Math.min(15, this.viewingCount)); diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java index b37a705e49f64b46c2256a1b6b077c67fa240b0f..9d03a9ae7fe85fdd0550f737246eef2688a51c8e 100644 --- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java +++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java @@ -1,6 +1,6 @@ package net.minecraft.server; -public class TileEntityEnderChest extends TileEntity implements ITickable { +public class TileEntityEnderChest extends TileEntity { // Paper - Remove ITickable public float a; public float b; @@ -11,18 +11,28 @@ public class TileEntityEnderChest extends TileEntity implements ITickable { super(TileEntityTypes.ENDER_CHEST); } - @Override public void tick() { if (++this.g % 20 * 4 == 0) { this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c); } this.b = this.a; + /* // Paper int i = this.position.getX(); int j = this.position.getY(); int k = this.position.getZ(); float f = 0.1F; double d0; + // Paper start + */ + } + + private void doOpenLogic() { + int i = this.position.getX(); + int j = this.position.getY(); + int k = this.position.getZ(); + double d0; + // Paper end if (this.c > 0 && this.a == 0.0F) { double d1 = (double) i + 0.5D; @@ -30,8 +40,17 @@ public class TileEntityEnderChest extends TileEntity implements ITickable { d0 = (double) k + 0.5D; this.world.playSound((EntityHuman) null, d1, (double) j + 0.5D, d0, SoundEffects.BLOCK_ENDER_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); } + // Paper start + } - if (this.c == 0 && this.a > 0.0F || this.c > 0 && this.a < 1.0F) { + private void doCloseLogic() { + int i = this.position.getX(); + int j = this.position.getY(); + int k = this.position.getZ(); + double d0; + + if (this.c == 0) { /* && this.a > 0.0F || this.c > 0 && this.a < 1.0F) { + // Paper end float f1 = this.a; if (this.c > 0) { @@ -47,11 +66,14 @@ public class TileEntityEnderChest extends TileEntity implements ITickable { float f2 = 0.5F; if (this.a < 0.5F && f1 >= 0.5F) { + // Paper start + */ d0 = (double) i + 0.5D; double d2 = (double) k + 0.5D; + MCUtil.scheduleTask(10, () -> { this.world.playSound((EntityHuman) null, d0, (double) j + 0.5D, d2, SoundEffects.BLOCK_ENDER_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); - } + }, "Chest Sounds"); if (this.a < 0.0F) { this.a = 0.0F; @@ -79,11 +101,13 @@ public class TileEntityEnderChest extends TileEntity implements ITickable { public void d() { ++this.c; this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c); + doOpenLogic(); // Paper } public void f() { --this.c; this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c); + doCloseLogic(); // Paper } public boolean a(EntityHuman entityhuman) {