From ed0189f093f3fc480ac6d68cbedbfb6e568b7222 Mon Sep 17 00:00:00 2001 From: md_5 Date: Sun, 17 Mar 2013 19:02:50 +1100 Subject: [PATCH] Faster UUID for entities It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have. --- src/main/java/net/minecraft/server/Entity.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 24ab35f..c4c2595 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -154,7 +154,7 @@ public abstract class Entity { this.ai = false; this.as = 0; this.invulnerable = false; - this.uniqueID = UUID.randomUUID(); + this.uniqueID = new UUID(random.nextLong(), random.nextLong()); // Spigot this.at = EnumEntitySize.SIZE_2; this.world = world; this.setPosition(0.0D, 0.0D, 0.0D); -- 1.8.1-rc2