From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 7 Feb 2017 16:55:35 -0600 Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java index 6374bf8785f7d99ab8750deba79867433d31eb5f..0edba596754c6d5379c3c1eb0469aee447b7113f 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java @@ -132,7 +132,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { this.u = new AtomicInteger(); this.playerMap = new PlayerMap(); this.trackedEntities = new Int2ObjectOpenHashMap(); - this.z = Queues.newConcurrentLinkedQueue(); + this.z = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper this.definedStructureManager = definedstructuremanager; this.w = worldserver.getWorldProvider().getDimensionManager().a(file); this.world = worldserver; @@ -390,7 +390,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { // Spigot start org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant; activityAccountant.startActivity(0.5); - int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR); + int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive // Spigot end while (longiterator.hasNext()) { // Spigot long j = longiterator.nextLong(); @@ -412,7 +412,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { Runnable runnable; - while ((booleansupplier.getAsBoolean() || this.z.size() > 2000) && (runnable = (Runnable) this.z.poll()) != null) { + int queueTarget = Math.min(this.z.size() - 100, (int) (this.z.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well + while ((booleansupplier.getAsBoolean() || this.z.size() > queueTarget) && (runnable = (Runnable) this.z.poll()) != null) { // Paper - Target this queue as well runnable.run(); }