From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 28 Jun 2020 03:59:10 -0400 Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty Fixes per world difficulty with /difficulty command and also makes it so that the server keeps the last difficulty used instead of restoring the server.properties every single load. diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 2575129d1647eda4acb1ce4f19619f42257cb6f8..f5a2645afc64f3ba9ee21e6442697d6eb2fabb13 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -830,7 +830,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop { return Component.translatable("commands.difficulty.success", difficulty.getDisplayName()); }, true); diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java index 539a8ddfcf660bf824325516c88cf91f4a32a746..1bc8217cf1df95edadd57e18a91885808d31cb93 100644 --- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java @@ -346,7 +346,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface @Override public void forceDifficulty() { - this.setDifficulty(this.getProperties().difficulty, true); + // this.setDifficulty(this.getProperties().difficulty, true); // Paper - per level difficulty; Don't overwrite level.dat's difficulty, keep current } @Override diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index bf6c81300d29c445a1012d1159866547c202d135..e6a24484ef11a1d815a85126aec221547479f7d3 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -1238,7 +1238,7 @@ public class ServerPlayer extends Player { this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds this.connection.send(new ClientboundRespawnPacket(this.createCommonSpawnInfo(worldserver), (byte) 3)); - this.connection.send(new ClientboundChangeDifficultyPacket(this.level().getDifficulty(), this.level().getLevelData().isDifficultyLocked())); + this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level().getLevelData().isDifficultyLocked())); // Paper - per level difficulty PlayerList playerlist = this.server.getPlayerList(); playerlist.sendPlayerPermissionLevel(this); diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index c265889aa577c87706d658145954e95e0dc2a713..856f91450e746ff4d8b1105db6e87c8d8aa8168a 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -3242,7 +3242,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) { - this.server.setDifficulty(packet.getDifficulty(), false); + // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - per level difficulty; don't allow clients to change this } } diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 91b8fefc2c97c1f487bde1559d4ccf76795ca954..3e4cde7825634c4949312e44f19b03cc96c4aaa3 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -985,8 +985,8 @@ public final class CraftServer implements Server { org.spigotmc.SpigotConfig.init((File) this.console.options.valueOf("spigot-settings")); // Spigot this.console.paperConfigurations.reloadConfigs(this.console); for (ServerLevel world : this.console.getAllLevels()) { - world.serverLevelData.setDifficulty(config.difficulty); - world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals); + // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty + world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean)) for (SpawnCategory spawnCategory : SpawnCategory.values()) { if (CraftSpawnCategory.isValidForLimits(spawnCategory)) { diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 77395861f528b0443db84bf882351c7f5ccfd3ba..680733c3ccf8ff27478d43b3dfab6028cec5c829 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1188,7 +1188,7 @@ public class CraftWorld extends CraftRegionAccessor implements World { @Override public void setDifficulty(Difficulty difficulty) { - this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue())); + this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - per level difficulty; don't skip other difficulty-changing logic } @Override