From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Andrew Steinborn Date: Tue, 11 May 2021 17:39:22 -0400 Subject: [PATCH] Add Unix domain socket support diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java index c0261c3cd6de850edbd197272c2d1c52f76e6ebe..b8043b7e778792153620923ea228c1a211c27969 100644 --- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java @@ -232,6 +232,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface this.setEnforceWhitelist(dedicatedserverproperties.enforceWhitelist); // this.worldData.setGameType(dedicatedserverproperties.gamemode); // CraftBukkit - moved to world loading DedicatedServer.LOGGER.info("Default game type: {}", dedicatedserverproperties.gamemode); + // Paper start - Unix domain socket support + java.net.SocketAddress bindAddress; + if (this.getLocalIp().startsWith("unix:")) { + if (!io.netty.channel.epoll.Epoll.isAvailable()) { + DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!"); + DedicatedServer.LOGGER.error("You are trying to use a Unix domain socket but you're not on a supported OS."); + return false; + } else if (!io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled && !org.spigotmc.SpigotConfig.bungee) { + DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!"); + DedicatedServer.LOGGER.error("Unix domain sockets require IPs to be forwarded from a proxy."); + return false; + } + bindAddress = new io.netty.channel.unix.DomainSocketAddress(this.getLocalIp().substring("unix:".length())); + } else { InetAddress inetaddress = null; if (!this.getLocalIp().isEmpty()) { @@ -241,12 +255,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface if (this.getPort() < 0) { this.setPort(dedicatedserverproperties.serverPort); } + bindAddress = new java.net.InetSocketAddress(inetaddress, this.getPort()); + } + // Paper end - Unix domain socket support this.initializeKeyPair(); DedicatedServer.LOGGER.info("Starting Minecraft server on {}:{}", this.getLocalIp().isEmpty() ? "*" : this.getLocalIp(), this.getPort()); try { - this.getConnection().startTcpServerListener(inetaddress, this.getPort()); + this.getConnection().bind(bindAddress); // Paper - Unix domain socket support } catch (IOException ioexception) { DedicatedServer.LOGGER.warn("**** FAILED TO BIND TO PORT!"); DedicatedServer.LOGGER.warn("The exception was: {}", ioexception.toString()); diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java index d6d7f1c446ba5507f67038ff27775ba75156f4a7..c63c194c44646e6bc1a59426552787011fc2ced5 100644 --- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java +++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java @@ -76,7 +76,12 @@ public class ServerConnectionListener { this.running = true; } + // Paper start - Unix domain socket support public void startTcpServerListener(@Nullable InetAddress address, int port) throws IOException { + bind(new java.net.InetSocketAddress(address, port)); + } + public void bind(java.net.SocketAddress address) throws IOException { + // Paper end - Unix domain socket support List list = this.channels; synchronized (this.channels) { @@ -84,7 +89,13 @@ public class ServerConnectionListener { EventLoopGroup eventloopgroup; if (Epoll.isAvailable() && this.server.isEpollEnabled()) { + // Paper start - Unix domain socket support + if (address instanceof io.netty.channel.unix.DomainSocketAddress) { + oclass = io.netty.channel.epoll.EpollServerDomainSocketChannel.class; + } else { oclass = EpollServerSocketChannel.class; + } + // Paper end - Unix domain socket support eventloopgroup = (EventLoopGroup) ServerConnectionListener.SERVER_EPOLL_EVENT_GROUP.get(); ServerConnectionListener.LOGGER.info("Using epoll channel type"); } else { @@ -117,7 +128,7 @@ public class ServerConnectionListener { ((Connection) object).setListenerForServerboundHandshake(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object)); io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper - Add Channel initialization listeners } - }).group(eventloopgroup).localAddress(address, port)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit + }).group(eventloopgroup).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper - Unix domain socket support } } diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 886bb4ea3fca0b4c815b21a025d48b1e3363bf00..eeb30a6e015dc16553248701e12db2820a70a1aa 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2532,6 +2532,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl // Spigot Start public SocketAddress getRawAddress() { + // Paper start - Unix domain socket support; this can be nullable in the case of a Unix domain socket, so if it is, fake something + if (connection.channel.remoteAddress() == null) { + return new java.net.InetSocketAddress(java.net.InetAddress.getLoopbackAddress(), 0); + } + // Paper end - Unix domain socket support return this.connection.channel.remoteAddress(); } // Spigot End diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java index b5d8ef9dd24687b99f5cf547574351c359fb85ba..45a2683c9489bee6d67a1f3d702c17f2e9dc02e4 100644 --- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java @@ -80,6 +80,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL this.connection.setupOutboundProtocol(LoginProtocols.CLIENTBOUND); // CraftBukkit start - Connection throttle try { + if (!(this.connection.channel.localAddress() instanceof io.netty.channel.unix.DomainSocketAddress)) { // Paper - Unix domain socket support; the connection throttle is useless when you have a Unix domain socket long currentTime = System.currentTimeMillis(); long connectionThrottle = this.server.server.getConnectionThrottle(); InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress(); @@ -108,6 +109,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL } } } + } // Paper - Unix domain socket support } catch (Throwable t) { org.apache.logging.log4j.LogManager.getLogger().debug("Failed to check connection throttle", t); } @@ -165,8 +167,11 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL if (!handledByEvent && proxyLogicEnabled) { // Paper // if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above! if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper - Add bypass host check + // Paper start - Unix domain socket support + java.net.SocketAddress socketAddress = this.connection.getRemoteAddress(); this.connection.hostname = split[0]; - this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort()); + this.connection.address = new java.net.InetSocketAddress(split[1], socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0); + // Paper end - Unix domain socket support this.connection.spoofedUUID = com.mojang.util.UndashedUuid.fromStringLenient( split[2] ); } else {