From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Sun, 8 Jan 2023 17:38:28 -0800 Subject: [PATCH] Use single player info update packet on join diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 3bec358de0348ba64ddbd83b63814fdc7b375b55..ed09fc864a400f8a12e4097e28542a5792d1a902 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -3625,7 +3625,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID()); this.chatMessageChain.append((executor) -> { this.player.setChatSession(session); - this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player))); + this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper return CompletableFuture.completedFuture((Object) null); }); } diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 3793cc8a2cc917ba33b18c5af7fac25e9c1da288..c0c14766adaac855112f85a203a6163b8adfdded 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -303,7 +303,7 @@ public abstract class PlayerList { player.sendServerStatus(serverping); } - player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players)); + // player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players)); // Paper this.players.add(player); this.playersByName.put(player.getScoreboardName().toLowerCase(java.util.Locale.ROOT), player); // Spigot this.playersByUUID.put(player.getUUID(), player); @@ -339,6 +339,7 @@ public abstract class PlayerList { // CraftBukkit start - sendAll above replaced with this loop ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player)); + final List onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet for (int i = 0; i < this.players.size(); ++i) { ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i); @@ -346,12 +347,17 @@ public abstract class PlayerList { entityplayer1.connection.send(packet); } - if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { + if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player continue; } - player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1))); + onlinePlayers.add(entityplayer1); // Paper - use single player info update packet } + // Paper start - use single player info update packet + if (!onlinePlayers.isEmpty()) { + player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers)); + } + // Paper end player.sentListPacket = true; player.supressTrackerForLogin = false; // Paper ((ServerLevel)player.level).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now diff --git a/src/main/java/net/minecraft/world/damagesource/DamageSources.java b/src/main/java/net/minecraft/world/damagesource/DamageSources.java index 6d46908692637ace5d81a9948f5ed42e142f549a..31b515fd19555585d6e3a6f1da3bcd7fac380a50 100644 --- a/src/main/java/net/minecraft/world/damagesource/DamageSources.java +++ b/src/main/java/net/minecraft/world/damagesource/DamageSources.java @@ -242,8 +242,4 @@ public class DamageSources { public DamageSource sonicBoom(Entity attacker) { return this.source(DamageTypes.SONIC_BOOM, attacker); } - - public DamageSource badRespawnPointExplosion(Vec3 position) { - return new DamageSource(this.damageTypes.getHolderOrThrow(DamageTypes.BAD_RESPAWN_POINT), position); - } }