From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 25 Apr 2020 06:46:35 -0400 Subject: [PATCH] Fix numerous item duplication issues and teleport issues This notably fixes the newest "Donkey Dupe", but also fixes a lot of dupe bugs in general around nether portals and entity world transfer We also fix item duplication generically by anytime we clone an item to drop it on the ground, destroy the source item. This avoid an itemstack ever existing twice in the world state pre clean up stage. So even if something NEW comes up, it would be impossible to drop the same item twice because the source was destroyed. diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 9f2428e6e878d596cb1a1188665b9159abddb57b..75abebd72ec4bb67e1e8112fcc5c05a7acc0383e 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -2151,11 +2151,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n } else { // CraftBukkit start - Capture drops for death event if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) { - ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack)); + ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later return null; } // CraftBukkit end - ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack); + ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - clone so we can destroy original + stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe entityitem.setDefaultPickUpDelay(); // CraftBukkit start @@ -2897,6 +2898,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n @Nullable public Entity teleportTo(ServerLevel worldserver, BlockPos location) { // CraftBukkit end + // Paper start - fix bad state entities causing dupes + if (!isAlive() || !valid) { + LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable()); + return null; + } + // Paper end if (this.level instanceof ServerLevel && !this.isRemoved()) { this.level.getProfiler().push("changeDimension"); // CraftBukkit start @@ -2917,6 +2924,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n // CraftBukkit end this.level.getProfiler().popPush("reloading"); + // Paper start - Change lead drop timing to prevent dupe + if (this instanceof Mob) { + ((Mob) this).dropLeash(true, true); // Paper drop lead + } + // Paper end Entity entity = this.getType().create((Level) worldserver); if (entity != null) { @@ -2930,10 +2942,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n // CraftBukkit start - Forward the CraftEntity to the new entity this.getBukkitEntity().setHandle(entity); entity.bukkitEntity = this.getBukkitEntity(); - - if (this instanceof Mob) { - ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads. - } // CraftBukkit end } @@ -3058,7 +3066,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n } public boolean canChangeDimensions() { - return true; + return isAlive() && valid; // Paper } public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) { diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index bbde9b758643c087733064a126d90689d71830cf..069cdfce085909991a69ebec3004d407526d469d 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -611,7 +611,7 @@ public class ArmorStand extends LivingEntity { for (i = 0; i < this.handItems.size(); ++i) { itemstack = (ItemStack) this.handItems.get(i); if (!itemstack.isEmpty()) { - drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe this.handItems.set(i, ItemStack.EMPTY); } } @@ -619,7 +619,7 @@ public class ArmorStand extends LivingEntity { for (i = 0; i < this.armorItems.size(); ++i) { itemstack = (ItemStack) this.armorItems.get(i); if (!itemstack.isEmpty()) { - drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe this.armorItems.set(i, ItemStack.EMPTY); } } diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index 8e63b18f455e57ba4ccd4a73ee9be1cb14857b61..771632c9bc5c352e894dc6cb99fd73bc07c3a9e7 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -822,7 +822,8 @@ public class CraftEventFactory { for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue; - world.dropItem(entity.getLocation(), stack); + world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS + if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items } return event;