From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: jmp Date: Thu, 20 Aug 2020 11:20:12 -0700 Subject: [PATCH] Add Wandering Trader spawn rate config options Adds config options for modifying the spawn rates of Wandering Traders. These values are all easy to understand and configure after a quick read of this page on the Minecraft wiki: https://minecraft.gamepedia.com/Wandering_Trader#Spawning Usages of the vanilla WanderingTraderSpawnDelay and WanderingTraderSpawnChance values in IWorldServerData are removed as they were only used in certain places, with hardcoded values used in other places. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 97870622e41cca36d9c7493bfad796f35f3831f4..5a451cc855de57f79a57670ba38e3af2343cb510 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -699,4 +699,17 @@ public class PaperWorldConfig { log("The Ender Dragon will be removed if she already exists without a portal."); } } + + public int wanderingTraderSpawnMinuteTicks = 1200; + public int wanderingTraderSpawnDayTicks = 24000; + public int wanderingTraderSpawnChanceFailureIncrement = 25; + public int wanderingTraderSpawnChanceMin = 25; + public int wanderingTraderSpawnChanceMax = 75; + private void wanderingTraderSettings() { + wanderingTraderSpawnMinuteTicks = getInt("wandering-trader.spawn-minute-length", wanderingTraderSpawnMinuteTicks); + wanderingTraderSpawnDayTicks = getInt("wandering-trader.spawn-day-length", wanderingTraderSpawnDayTicks); + wanderingTraderSpawnChanceFailureIncrement = getInt("wandering-trader.spawn-chance-failure-increment", wanderingTraderSpawnChanceFailureIncrement); + wanderingTraderSpawnChanceMin = getInt("wandering-trader.spawn-chance-min", wanderingTraderSpawnChanceMin); + wanderingTraderSpawnChanceMax = getInt("wandering-trader.spawn-chance-max", wanderingTraderSpawnChanceMax); + } } diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java index c297051bc48ff20a6764496cbf11eef601761d13..9074d57e1576db2da3e4c76add4f7e07e5567879 100644 --- a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java +++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java @@ -30,49 +30,59 @@ public class WanderingTraderSpawner implements CustomSpawner { private final Random random = new Random(); private final ServerLevelData serverLevelData; - private int tickDelay; - private int spawnDelay; - private int spawnChance; + private int tickDelay; public final int getMinuteTimer() { return this.tickDelay; } public final void setMinuteTimer(int x) { this.tickDelay = x; } // Paper - OBFHELPER + private int spawnDelay; public final int getDayTimer() { return this.spawnDelay; } public final void setDayTimer(int x) { this.spawnDelay = x; } // Paper - OBFHELPER + private int spawnChance; public final int getSpawnChance() { return this.spawnChance; } public final void setSpawnChance(int x) { this.spawnChance = x; } // Paper - OBFHELPER public WanderingTraderSpawner(ServerLevelData properties) { this.serverLevelData = properties; - this.tickDelay = 1200; - this.spawnDelay = properties.getWanderingTraderSpawnDelay(); - this.spawnChance = properties.getWanderingTraderSpawnChance(); - if (this.spawnDelay == 0 && this.spawnChance == 0) { - this.spawnDelay = 24000; - properties.setWanderingTraderSpawnDelay(this.spawnDelay); - this.spawnChance = 25; - properties.setWanderingTraderSpawnChance(this.spawnChance); - } + // Paper start + this.setMinuteTimer(Integer.MIN_VALUE); + //this.d = iworlddataserver.v(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value + //this.e = iworlddataserver.w(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value + //if (this.d == 0 && this.e == 0) { + // this.d = 24000; + // iworlddataserver.g(this.d); + // this.e = 25; + // iworlddataserver.h(this.e); + //} + // Paper end } @Override public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) { + // Paper start + if (this.getMinuteTimer() == Integer.MIN_VALUE) { + this.setMinuteTimer(world.paperConfig.wanderingTraderSpawnMinuteTicks); + this.setDayTimer(world.paperConfig.wanderingTraderSpawnDayTicks); + this.setSpawnChance(world.paperConfig.wanderingTraderSpawnChanceMin); + } if (!world.getGameRules().getBoolean(GameRules.RULE_DO_TRADER_SPAWNING)) { return 0; - } else if (--this.tickDelay > 0) { + } else if (this.getMinuteTimer() - 1 > 0) { + this.setMinuteTimer(this.getMinuteTimer() - 1); return 0; } else { - this.tickDelay = 1200; - this.spawnDelay -= 1200; - this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay); - if (this.spawnDelay > 0) { + this.setMinuteTimer(world.paperConfig.wanderingTraderSpawnMinuteTicks); + this.setDayTimer(getDayTimer() - world.paperConfig.wanderingTraderSpawnMinuteTicks); + //this.b.g(this.d); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways + if (this.getDayTimer() > 0) { return 0; } else { - this.spawnDelay = 24000; + this.setDayTimer(world.paperConfig.wanderingTraderSpawnDayTicks); if (!world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) { return 0; } else { - int i = this.spawnChance; + int i = this.getSpawnChance(); - this.spawnChance = Mth.clamp(this.spawnChance + 25, 25, 75); - this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance); + this.setSpawnChance(Mth.clamp(i + world.paperConfig.wanderingTraderSpawnChanceFailureIncrement, world.paperConfig.wanderingTraderSpawnChanceMin, world.paperConfig.wanderingTraderSpawnChanceMax)); + //this.b.h(this.e); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways if (this.random.nextInt(100) > i) { return 0; } else if (this.spawn(world)) { - this.spawnChance = 25; + this.setSpawnChance(world.paperConfig.wanderingTraderSpawnChanceMin); + // Paper end return 1; } else { return 0;