From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 18 Mar 2016 20:16:03 -0400 Subject: [PATCH] Add World Util Methods Methods that can be used for other patches to help improve logic. diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 5c6ba29dfd786098528d7e118c3059c9d75a9c42..0507e0fdbc2aae621a8078a939ad10b5dab33f64 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -209,7 +209,7 @@ public class ServerLevel extends Level implements WorldGenLevel { public final LevelStorageSource.LevelStorageAccess convertable; public final UUID uuid; - public LevelChunk getChunkIfLoaded(int x, int z) { + @Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI return this.chunkSource.getChunk(x, z, false); } diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java index d923cc91a8f1e71831be8ded1b4818ac3b48fc34..cccce52ef5a1ac7284bc878c7b8f0d2a312fac57 100644 --- a/src/main/java/net/minecraft/world/level/Level.java +++ b/src/main/java/net/minecraft/world/level/Level.java @@ -318,6 +318,22 @@ public abstract class Level implements LevelAccessor, AutoCloseable { return chunk == null ? null : chunk.getFluidState(blockposition); } + public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline + return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; + } + + public @Nullable LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final + return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z); + } + public final @Nullable LevelChunk getChunkIfLoaded(BlockPos blockposition) { + return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4); + } + + // reduces need to do isLoaded before getType + public final @Nullable BlockState getBlockStateIfLoadedAndInBounds(BlockPos blockposition) { + return getWorldBorder().isWithinBounds(blockposition) ? getBlockStateIfLoaded(blockposition) : null; + } + @Override public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline // Paper end