From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 20 Dec 2017 17:36:49 -0500 Subject: [PATCH] Ability to apply mending to XP API This allows plugins that give players the ability to apply the experience points to the Item Mending formula, which will repair an item instead of giving the player experience points. Both an API To standalone mend, and apply mending logic to .giveExp has been added. diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 6ae718ac0c426fed2dc8890a03d8c8271978296e..698a290a50a51d4e4c5b0282a300f130a9fe87e1 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -1343,7 +1343,37 @@ public class CraftPlayer extends CraftHumanEntity implements Player { } @Override - public void giveExp(int exp) { + // Paper start + public int applyMending(int amount) { + ServerPlayer handle = this.getHandle(); + // Logic copied from EntityExperienceOrb and remapped to unobfuscated methods/properties + final var stackEntry = net.minecraft.world.item.enchantment.EnchantmentHelper + .getRandomItemWith(net.minecraft.world.item.enchantment.Enchantments.MENDING, handle); + final net.minecraft.world.item.ItemStack itemstack = stackEntry != null ? stackEntry.getValue() : net.minecraft.world.item.ItemStack.EMPTY; + if (!itemstack.isEmpty() && itemstack.getItem().canBeDepleted()) { + net.minecraft.world.entity.ExperienceOrb orb = net.minecraft.world.entity.EntityType.EXPERIENCE_ORB.create(handle.level); + orb.value = amount; + orb.spawnReason = org.bukkit.entity.ExperienceOrb.SpawnReason.CUSTOM; + orb.setPosRaw(handle.getX(), handle.getY(), handle.getZ()); + + int i = Math.min(orb.xpToDurability(amount), itemstack.getDamageValue()); + org.bukkit.event.player.PlayerItemMendEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemMendEvent(handle, orb, itemstack, i); + i = event.getRepairAmount(); + orb.discard(); + if (!event.isCancelled()) { + amount -= orb.durabilityToXp(i); + itemstack.setDamageValue(itemstack.getDamageValue() - i); + } + } + return amount; + } + + @Override + public void giveExp(int exp, boolean applyMending) { + if (applyMending) { + exp = this.applyMending(exp); + } + // Paper end this.getHandle().giveExperiencePoints(exp); }