From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Sun, 8 Jan 2023 17:38:28 -0800 Subject: [PATCH] Use single player info update packet on join diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 50d8d16b1856c0c875ccabbcfc240379a7669559..3472f7f9b98d6d9c9f6465872803ef17fa67486d 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -3605,7 +3605,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID()); this.chatMessageChain.append((executor) -> { this.player.setChatSession(session); - this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player))); + this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper return CompletableFuture.completedFuture((Object) null); }); } diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 8961310c0789c4dd95a729ecc0b8dbf8d701ffc4..a01654bb553c00459e64f16e5ccc91b70cc84444 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -297,7 +297,7 @@ public abstract class PlayerList { playerconnection.teleport(player.getX(), player.getY(), player.getZ(), player.getYRot(), player.getXRot()); player.sendServerStatus(this.server.getStatus()); - player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players)); + // player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players)); // Paper - use single player info update packet this.players.add(player); this.playersByName.put(player.getScoreboardName().toLowerCase(java.util.Locale.ROOT), player); // Spigot this.playersByUUID.put(player.getUUID(), player); @@ -333,6 +333,7 @@ public abstract class PlayerList { // CraftBukkit start - sendAll above replaced with this loop ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player)); + final List onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet for (int i = 0; i < this.players.size(); ++i) { ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i); @@ -340,12 +341,17 @@ public abstract class PlayerList { entityplayer1.connection.send(packet); } - if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { + if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player continue; } - player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1))); + onlinePlayers.add(entityplayer1); // Paper - use single player info update packet } + // Paper start - use single player info update packet + if (!onlinePlayers.isEmpty()) { + player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers)); + } + // Paper end player.sentListPacket = true; player.supressTrackerForLogin = false; // Paper ((ServerLevel)player.level).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now