From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 7 Feb 2017 16:55:35 -0600 Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index a10848e6899853f447f101675e3a6aba9d3d43f3..50b2dc91f4926ebc4511e44e3aa3062eadc40ea0 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -226,8 +226,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider this.entityMap = new Int2ObjectOpenHashMap(); this.chunkTypeCache = new Long2ByteOpenHashMap(); this.chunkSaveCooldowns = new Long2LongOpenHashMap(); - this.unloadQueue = Queues.newConcurrentLinkedQueue(); this.structureManager = structureManager; + this.unloadQueue = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size() Path path = session.getDimensionPath(world.dimension()); this.storageName = path.getFileName().toString(); @@ -569,7 +569,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider // Spigot start org.spigotmc.SlackActivityAccountant activityAccountant = this.level.getServer().slackActivityAccountant; activityAccountant.startActivity(0.5); - int targetSize = (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR); + int targetSize = Math.min(this.toDrop.size() - 100, (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive // Spigot end while (longiterator.hasNext()) { // Spigot long j = longiterator.nextLong(); @@ -589,7 +589,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider } activityAccountant.endActivity(); // Spigot - int k = Math.max(0, this.unloadQueue.size() - 2000); + int k = Math.max(0, Math.min(100, this.unloadQueue.size() - (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR))); // Paper - Target this queue as well Runnable runnable;