From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 3 Oct 2020 20:32:25 -0500 Subject: [PATCH] Fix item locations dropped from campfires Fixes #4259 by not flooring the blockposition among other weirdness diff --git a/src/main/java/net/minecraft/server/TileEntityCampfire.java b/src/main/java/net/minecraft/server/TileEntityCampfire.java index 4e59659061bb1c36424c229cca9f937786e2cb28..e09b014b5e587fe3504ce7d9384892a3b7075487 100644 --- a/src/main/java/net/minecraft/server/TileEntityCampfire.java +++ b/src/main/java/net/minecraft/server/TileEntityCampfire.java @@ -74,7 +74,11 @@ public class TileEntityCampfire extends TileEntity implements Clearable, ITickab result = blockCookEvent.getResult(); itemstack1 = CraftItemStack.asNMSCopy(result); // CraftBukkit end - InventoryUtils.dropItem(this.world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1); + // Paper start + EntityItem droppedItem = new EntityItem(this.world, blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D, itemstack1.cloneAndSubtract(this.world.random.nextInt(21) + 10)); + droppedItem.setMot(this.world.random.nextGaussian() * 0.05D, this.world.random.nextGaussian() * 0.05D + 0.2D, this.world.random.nextGaussian() * 0.05D); + this.world.addEntity(droppedItem); + // Paper end this.items.set(i, ItemStack.b); this.k(); }