From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 22 Aug 2020 23:36:21 +0200 Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 9af1877321356348ad96b92ae8c5f4811bef50ac..2e42e09d3fa19e5a16374ee6ac1677dd2b2004f1 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1726,9 +1726,11 @@ public class ServerLevel extends Level implements WorldGenLevel { public void setDefaultSpawnPos(BlockPos pos, float angle) { // Paper start - Configurable Keep Spawn Loaded range per world BlockPos prevSpawn = this.getSharedSpawnPos(); + Location prevSpawnLoc = this.getWorld().getSpawnLocation(); // Paper - Call SpawnChangeEvent //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c())); this.levelData.setSpawn(pos, angle); + new org.bukkit.event.world.SpawnChangeEvent(this.getWorld(), prevSpawnLoc).callEvent(); // Paper - Call SpawnChangeEvent if (this.keepSpawnInMemory) { // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add this.removeTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, prevSpawn); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index b437f582c36ab9a5b06129ef1b36dd14432c0c31..afb65de5fbff44b4ca455c778030c3387c2dafc8 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -269,12 +269,14 @@ public class CraftWorld extends CraftRegionAccessor implements World { @Override public boolean setSpawnLocation(int x, int y, int z, float angle) { try { - Location previousLocation = this.getSpawnLocation(); - this.world.levelData.setSpawn(new BlockPos(x, y, z), angle); + // Location previousLocation = this.getSpawnLocation(); // Paper - Call SpawnChangeEvent; moved to nms.ServerLevel + this.world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use ServerLevel#setDefaultSpawnPos + // Paper start - Call SpawnChangeEvent; move to nms.ServerLevel // Notify anyone who's listening. - SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation); - this.server.getPluginManager().callEvent(event); + // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation); + // server.getPluginManager().callEvent(event); + // Paper end - Call SpawnChangeEvent return true; } catch (Exception e) {