From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 8 Apr 2021 17:36:15 -0700 Subject: [PATCH] add isDeeplySleeping to HumanEntity diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java index 112c891e54e8f30ac10e6865efc2a8ee8d172188..0ad7a3d4d40d58eb950e34668f9554bb73f934fb 100644 --- a/src/main/java/org/bukkit/entity/HumanEntity.java +++ b/src/main/java/org/bukkit/entity/HumanEntity.java @@ -319,6 +319,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder */ public void setCooldown(@NotNull Material material, int ticks); + // Paper start + /** + * If the player has slept enough to count towards passing the night. + * + * @return true if the player has slept enough + */ + public boolean isDeeplySleeping(); + // Paper end + /** * Get the sleep ticks of the player. This value may be capped. *