From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 16 Jan 2021 14:30:12 -0500 Subject: [PATCH] Remove ProjectileHitEvent call when fireballs dead The duplicate ProjectileHitEvent in EntityFireball was removed. The event was always called before the duplicate call. diff --git a/src/main/java/net/minecraft/world/entity/projectile/EntityFireball.java b/src/main/java/net/minecraft/world/entity/projectile/EntityFireball.java index 9660dc2263c48a5818b767843658eeb9ee1748ea..ba3b52691db79c83d4482664b7a9615ab9be2761 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/EntityFireball.java +++ b/src/main/java/net/minecraft/world/entity/projectile/EntityFireball.java @@ -87,7 +87,7 @@ public abstract class EntityFireball extends IProjectile { // CraftBukkit start - Fire ProjectileHitEvent if (this.dead) { - CraftEventFactory.callProjectileHitEvent(this, movingobjectposition); + // CraftEventFactory.callProjectileHitEvent(this, movingobjectposition); // Paper - this is an undesired duplicate event } // CraftBukkit end }