From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 22 Jan 2017 18:07:56 -0500 Subject: [PATCH] Cap Entity Collisions Limit a single entity to colliding a max of configurable times per tick. This will alleviate issues where living entities are hoarded in 1x1 pens This is not tied to the maxEntityCramming rule. Cramming will still apply just as it does in Vanilla, but entity pushing logic will be capped. You can set this to 0 to disable collisions. diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index f3db63ddb175f82b6eafee48686065050437fc92..4e71fb3fcbd89c21e5132cfb76dcbf8cec7785dd 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -387,6 +387,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { public void inactiveTick() { } // Spigot end // Paper start + protected int numCollisions = 0; // Paper @javax.annotation.Nullable private org.bukkit.util.Vector origin; @javax.annotation.Nullable diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index e9948f593c5d0df365104f50444e520b1be3d974..382e3546fb8d1482956484920ea6ece691a828e1 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -3346,10 +3346,12 @@ public abstract class LivingEntity extends Entity implements Attackable { } Iterator iterator1 = list.iterator(); + this.numCollisions = Math.max(0, this.numCollisions - this.level().paperConfig().collisions.maxEntityCollisions); // Paper - while (iterator1.hasNext()) { + while (iterator1.hasNext() && this.numCollisions < this.level().paperConfig().collisions.maxEntityCollisions) { // Paper Entity entity1 = (Entity) iterator1.next(); - + entity1.numCollisions++; // Paper + this.numCollisions++; // Paper this.doPush(entity1); } }