From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 28 Jun 2020 03:59:10 -0400 Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty Fixes per world difficulty with /difficulty command and also makes it so that the server keeps the last difficulty used instead of restoring the server.properties every single load. diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index e2b4e7fb68aeaa2a95f3d1dfdd04521746d18a8d..a106f5f573c9eec1f56fa88f7398ac28d231b5e5 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -782,7 +782,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop { return Component.translatable("commands.difficulty.success", difficulty.getDisplayName()); }, true); diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java index 1f8dcc331505890ba72777b5d0cda2427e0ccfd1..a661f8a83d4e57ca48bbf28dc668f8ff5fd29c91 100644 --- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java @@ -325,7 +325,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface @Override public void forceDifficulty() { - this.setDifficulty(this.getProperties().difficulty, true); + // this.setDifficulty(this.getProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current } @Override diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index d31670aecc2ebe67bf6071c67126ce4142b93053..6de4e9f379fe0cb44f14fe68ae1dee55a73d2d99 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -1204,7 +1204,7 @@ public class ServerPlayer extends Player { this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds this.connection.send(new ClientboundRespawnPacket(this.createCommonSpawnInfo(worldserver), (byte) 3)); - this.connection.send(new ClientboundChangeDifficultyPacket(this.level().getDifficulty(), this.level().getLevelData().isDifficultyLocked())); + this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level().getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue PlayerList playerlist = this.server.getPlayerList(); playerlist.sendPlayerPermissionLevel(this); diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index b664a4ae7b10ce3ea83186a6112c0db0cbd6112a..c3844274b185decd92d021e7c7343adb56052cc6 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -3161,7 +3161,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) { - this.server.setDifficulty(packet.getDifficulty(), false); + // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - don't allow clients to change this } } diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index ab4dc88090107b713051eb31d7dd425dd96cdc8e..500f903b6ef6fa352b51696bd5be0a650ae6d2f1 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -957,8 +957,8 @@ public final class CraftServer implements Server { org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot this.console.paperConfigurations.reloadConfigs(this.console); for (ServerLevel world : this.console.getAllLevels()) { - world.serverLevelData.setDifficulty(config.difficulty); - world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals); + // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty + world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean)) for (SpawnCategory spawnCategory : SpawnCategory.values()) { if (CraftSpawnCategory.isValidForLimits(spawnCategory)) { diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 83df374d5f471a9a40c670a7496a8a03970d10a3..047f2e4ff74089ae6e99db4d622f4c109869717a 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1150,7 +1150,7 @@ public class CraftWorld extends CraftRegionAccessor implements World { @Override public void setDifficulty(Difficulty difficulty) { - this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue())); + this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - don't skip other difficulty-changing logic } @Override