From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 21 Sep 2016 23:48:39 -0400 Subject: [PATCH] Auto fix bad Y levels on player login Bring down to a saner Y level if super high, as this can cause the server to crash diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index bd3d9182dfb2c0ae1d8c3b9aa360f94c33252592..3a2356b3e00098d100a179a05316f402390d4e9b 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -337,6 +337,7 @@ public class ServerPlayer extends Player implements ContainerListener { @Override public void readAdditionalSaveData(CompoundTag tag) { super.readAdditionalSaveData(tag); + if (this.getY() > 300) this.setPosRaw(getX(), 257, getZ()); // Paper - bring down to a saner Y level if out of world if (tag.contains("playerGameType", 99)) { if (this.getServer().getForceGameType()) { this.gameMode.setGameModeForPlayer(this.getServer().getDefaultGameType(), GameType.NOT_SET);