From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Callahan Date: Mon, 13 Jan 2020 23:47:28 -0600 Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java b/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java index 84eba4c91e8e608b84623d6c71233e2512b77a54..ce86301723d20e79f95207cce1084bac091742fe 100644 --- a/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java +++ b/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java @@ -46,7 +46,8 @@ public class BehaviorSleep extends Behavior { } } - IBlockData iblockdata = worldserver.getType(globalpos.getBlockPosition()); + IBlockData iblockdata = worldserver.getTypeIfLoaded(globalpos.getBlockPosition()); // Paper + if (iblockdata == null) { return false; } // Paper return globalpos.getBlockPosition().a((IPosition) entityliving.getPositionVector(), 2.0D) && iblockdata.getBlock().a((Tag) TagsBlock.BEDS) && !(Boolean) iblockdata.get(BlockBed.OCCUPIED); }