--- a/net/minecraft/world/entity/projectile/EntitySmallFireball.java +++ b/net/minecraft/world/entity/projectile/EntitySmallFireball.java @@ -13,6 +13,8 @@ import net.minecraft.world.phys.MovingObjectPositionBlock; import net.minecraft.world.phys.MovingObjectPositionEntity; +import org.bukkit.event.entity.EntityCombustByEntityEvent; // CraftBukkit + public class EntitySmallFireball extends EntityFireballFireball { public EntitySmallFireball(EntityTypes entitytypes, World world) { @@ -21,6 +23,11 @@ public EntitySmallFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) { super(EntityTypes.SMALL_FIREBALL, entityliving, d0, d1, d2, world); + // CraftBukkit start + if (this.getOwner() != null && this.getOwner() instanceof EntityInsentient) { + isIncendiary = this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING); + } + // CraftBukkit end } public EntitySmallFireball(World world, double d0, double d1, double d2, double d3, double d4, double d5) { @@ -35,7 +42,14 @@ Entity entity1 = this.getOwner(); int i = entity.getRemainingFireTicks(); - entity.setSecondsOnFire(5); + // CraftBukkit start - Entity damage by entity event + combust event + EntityCombustByEntityEvent event = new EntityCombustByEntityEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), entity.getBukkitEntity(), 5); + entity.level.getCraftServer().getPluginManager().callEvent(event); + + if (!event.isCancelled()) { + entity.setSecondsOnFire(event.getDuration(), false); + } + // CraftBukkit end if (!entity.hurt(DamageSource.fireball(this, entity1), 5.0F)) { entity.setRemainingFireTicks(i); } else if (entity1 instanceof EntityLiving) { @@ -51,10 +65,10 @@ if (!this.level.isClientSide) { Entity entity = this.getOwner(); - if (!(entity instanceof EntityInsentient) || this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) { + if (isIncendiary) { // CraftBukkit BlockPosition blockposition = movingobjectpositionblock.getBlockPos().relative(movingobjectpositionblock.getDirection()); - if (this.level.isEmptyBlock(blockposition)) { + if (this.level.isEmptyBlock(blockposition) && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, blockposition, this).isCancelled()) { // CraftBukkit this.level.setBlockAndUpdate(blockposition, BlockFireAbstract.getState(this.level, blockposition)); } }