From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Phoenix616 Date: Tue, 21 Aug 2018 01:39:35 +0100 Subject: [PATCH] Improve death events This adds the ability to cancel the death events and to modify the sound an entity makes when dying. (In cases were no sound should it will be called with shouldPlaySound set to false allowing unsilencing of silent entities) It makes handling of entity deaths a lot nicer as you no longer need to listen on the damage event and calculate if the entity dies yourself to cancel the death which has the benefit of also receiving the dropped items and experience which is otherwise only properly possible by using internal code. == AT == public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent; public net.minecraft.world.entity.LivingEntity getSoundVolume()F diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index bd7b8ede44a5971b034ffb75fbddbadda8f42702..41e0b2826bae59e48fef7e35caeb3ce6e46031ea 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -243,6 +243,10 @@ public class ServerPlayer extends Player { public int latency; public boolean wonGame; private int containerUpdateDelay; // Paper + // Paper start - cancellable death event + public boolean queueHealthUpdatePacket = false; + public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket; + // Paper end // CraftBukkit start public String displayName; @@ -872,6 +876,15 @@ public class ServerPlayer extends Player { String deathmessage = defaultMessage.getString(); this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), defaultMessage.getString(), keepInventory); // Paper - Adventure + // Paper start - cancellable death event + if (event.isCancelled()) { + // make compatible with plugins that might have already set the health in an event listener + if (this.getHealth() <= 0) { + this.setHealth((float) event.getReviveHealth()); + } + return; + } + // Paper end // SPIGOT-943 - only call if they have an inventory open if (this.containerMenu != this.inventoryMenu) { @@ -1023,8 +1036,17 @@ public class ServerPlayer extends Player { } } } - - return super.hurt(source, amount); + // Paper start - cancellable death events + //return super.hurt(source, amount); + this.queueHealthUpdatePacket = true; + boolean damaged = super.hurt(source, amount); + this.queueHealthUpdatePacket = false; + if (this.queuedHealthUpdatePacket != null) { + this.connection.send(this.queuedHealthUpdatePacket); + this.queuedHealthUpdatePacket = null; + } + return damaged; + // Paper end } } } diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 48f8a506326b8978f6d933e008c3c7464e61d9d9..ddc21b706136459cbcb9a29750a6806a6fa5329e 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -260,6 +260,7 @@ public abstract class LivingEntity extends Entity implements Attackable { public Set collidableExemptions = new HashSet<>(); public boolean bukkitPickUpLoot; public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper + public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event @Override public float getBukkitYaw() { @@ -1494,13 +1495,12 @@ public abstract class LivingEntity extends Entity implements Attackable { if (knockbackCancelled) this.level().broadcastEntityEvent(this, (byte) 2); // Paper - Disable explosion knockback if (this.isDeadOrDying()) { if (!this.checkTotemDeathProtection(source)) { - SoundEvent soundeffect = this.getDeathSound(); - - if (flag1 && soundeffect != null) { - this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch()); - } + // Paper start - moved into CraftEventFactory event caller for cancellable death event + this.silentDeath = !flag1; // mark entity as dying silently + // Paper end this.die(source); + this.silentDeath = false; // Paper - cancellable death event - reset to default } } else if (flag1) { this.playHurtSound(source); @@ -1652,7 +1652,7 @@ public abstract class LivingEntity extends Entity implements Attackable { if (!this.isRemoved() && !this.dead) { Entity entity = damageSource.getEntity(); LivingEntity entityliving = this.getKillCredit(); - + /* // Paper - move down to make death event cancellable - this is the awardKillScore below if (this.deathScore >= 0 && entityliving != null) { entityliving.awardKillScore(this, this.deathScore, damageSource); } @@ -1664,24 +1664,59 @@ public abstract class LivingEntity extends Entity implements Attackable { if (!this.level().isClientSide && this.hasCustomName()) { if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot } + */ // Paper - move down to make death event cancellable - this is the awardKillScore below this.dead = true; - this.getCombatTracker().recheckStatus(); + // Paper - moved into if below Level world = this.level(); if (world instanceof ServerLevel) { ServerLevel worldserver = (ServerLevel) world; + // Paper - move below into if for onKill + + // Paper start + org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource); + if (deathEvent == null || !deathEvent.isCancelled()) { + if (this.deathScore >= 0 && entityliving != null) { + entityliving.awardKillScore(this, this.deathScore, damageSource); + } + // Paper start - clear equipment if event is not cancelled + if (this instanceof Mob) { + for (EquipmentSlot slot : this.clearedEquipmentSlots) { + this.setItemSlot(slot, ItemStack.EMPTY); + } + this.clearedEquipmentSlots.clear(); + } + // Paper end - if (entity == null || entity.killedEntity(worldserver, this)) { + if (this.isSleeping()) { + this.stopSleeping(); + } + + if (!this.level().isClientSide && this.hasCustomName()) { + if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot + } + + this.getCombatTracker().recheckStatus(); + if (entity != null) { + entity.killedEntity((ServerLevel) this.level(), this); + } this.gameEvent(GameEvent.ENTITY_DIE); - this.dropAllDeathLoot(damageSource); - this.createWitherRose(entityliving); + } else { + this.dead = false; + this.setHealth((float) deathEvent.getReviveHealth()); } - this.level().broadcastEntityEvent(this, (byte) 3); + // Paper end + this.createWitherRose(entityliving); } + // Paper start + if (this.dead) { // Paper + this.level().broadcastEntityEvent(this, (byte) 3); this.setPose(Pose.DYING); + } + // Paper end } } @@ -1689,7 +1724,7 @@ public abstract class LivingEntity extends Entity implements Attackable { if (!this.level().isClientSide) { boolean flag = false; - if (adversary instanceof WitherBoss) { + if (this.dead && adversary instanceof WitherBoss) { // Paper if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) { BlockPos blockposition = this.blockPosition(); BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState(); @@ -1718,7 +1753,11 @@ public abstract class LivingEntity extends Entity implements Attackable { } } - protected void dropAllDeathLoot(DamageSource source) { + // Paper start + protected boolean clearEquipmentSlots = true; + protected Set clearedEquipmentSlots = new java.util.HashSet<>(); + protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) { + // Paper end Entity entity = source.getEntity(); int i; @@ -1733,18 +1772,27 @@ public abstract class LivingEntity extends Entity implements Attackable { this.dropEquipment(); // CraftBukkit - from below if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { this.dropFromLootTable(source, flag); + // Paper start + final boolean prev = this.clearEquipmentSlots; + this.clearEquipmentSlots = false; + this.clearedEquipmentSlots.clear(); + // Paper end this.dropCustomDeathLoot(source, i, flag); + this.clearEquipmentSlots = prev; // Paper } // CraftBukkit start - Call death event - CraftEventFactory.callEntityDeathEvent(this, this.drops); + org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper + this.postDeathDropItems(deathEvent); // Paper this.drops = new ArrayList<>(); // CraftBukkit end // this.dropInventory();// CraftBukkit - moved up this.dropExperience(); + return deathEvent; // Paper } protected void dropEquipment() {} + protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled // CraftBukkit start public int getExpReward() { diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java index e1f2bb40ca7868671a869745de66f87ef3a49408..d7f24c26b0981184f43a16a27a0c5d5a931d4de3 100644 --- a/src/main/java/net/minecraft/world/entity/Mob.java +++ b/src/main/java/net/minecraft/world/entity/Mob.java @@ -1068,7 +1068,13 @@ public abstract class Mob extends LivingEntity implements Targeting { } this.spawnAtLocation(itemstack); + if (this.clearEquipmentSlots) { // Paper this.setItemSlot(enumitemslot, ItemStack.EMPTY); + // Paper start + } else { + this.clearedEquipmentSlots.add(enumitemslot); + } + // Paper end } } diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java index 44b6d232d940d4020fa7664e48a483c20959dde0..24ae11d300d0856350f185f03552ba592f3d218a 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Fox.java +++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java @@ -706,15 +706,25 @@ public class Fox extends Animal implements VariantHolder { } @Override - protected void dropAllDeathLoot(DamageSource source) { - ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND); + // Paper start - Cancellable death event + protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) { + ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND).copy(); // Paper - modified by supercall + + org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source); + + // Below is code to drop + + if (deathEvent == null || deathEvent.isCancelled()) { + return deathEvent; + } + // Paper end if (!itemstack.isEmpty()) { this.spawnAtLocation(itemstack); this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY); } - super.dropAllDeathLoot(source); + return deathEvent; // Paper } public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) { diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java index ebe207e2c4d8b7e125fec8a5182fe4882c9339e3..8ac82d3efc0f6d8ff40226e4f8084435c136eba4 100644 --- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java +++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java @@ -69,11 +69,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse { this.spawnAtLocation(Blocks.CHEST); } - this.setChest(false); + //this.setCarryingChest(false); // Paper - moved to post death logic } } + // Paper start + protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) { + if (this.hasChest() && (event == null || !event.isCancelled())) { + this.setChest(false); + } + } + // Paper end + @Override public void addAdditionalSaveData(CompoundTag nbt) { super.addAdditionalSaveData(nbt); diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index 719f68f96e58ddcdd3592131c691d21263c81915..a35a0952ce8e1fc42e92734786d531c7e10b34d7 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -491,8 +491,10 @@ public class ArmorStand extends LivingEntity { } // CraftBukkit end if (source.is(DamageTypeTags.IS_EXPLOSION)) { - this.brokenByAnything(source); - this.kill(); + // Paper start - avoid duplicate event call + org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source); + if (!event.isCancelled()) this.kill(false); + // Paper end return false; } else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) { if (this.isOnFire()) { @@ -536,9 +538,9 @@ public class ArmorStand extends LivingEntity { this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity()); this.lastHit = i; } else { - this.brokenByPlayer(source); + org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper this.showBreakingParticles(); - this.discard(); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event + if (!event.isCancelled()) this.kill(false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...) } return true; @@ -590,8 +592,10 @@ public class ArmorStand extends LivingEntity { f1 -= amount; if (f1 <= 0.5F) { - this.brokenByAnything(damageSource); - this.kill(); + // Paper start - avoid duplicate event call + org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource); + if (!event.isCancelled()) this.kill(false); + // Paper end } else { this.setHealth(f1); this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity()); @@ -599,7 +603,7 @@ public class ArmorStand extends LivingEntity { } - private void brokenByPlayer(DamageSource damageSource) { + private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper ItemStack itemstack = new ItemStack(Items.ARMOR_STAND); if (this.hasCustomName()) { @@ -607,10 +611,10 @@ public class ArmorStand extends LivingEntity { } drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops - this.brokenByAnything(damageSource); + return this.brokenByAnything(damageSource); // Paper } - private void brokenByAnything(DamageSource damageSource) { + private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper this.playBrokenSound(); // this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down @@ -632,7 +636,7 @@ public class ArmorStand extends LivingEntity { this.armorItems.set(i, ItemStack.EMPTY); } } - this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above + return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper } @@ -764,7 +768,16 @@ public class ArmorStand extends LivingEntity { @Override public void kill() { - org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event + // Paper start + kill(true); + } + + public void kill(boolean callEvent) { + if (callEvent) { + // Paper end + org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable + if (event.isCancelled()) return; // Paper - make cancellable + } // Paper this.remove(Entity.RemovalReason.KILLED); this.gameEvent(GameEvent.ENTITY_DIE); } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index b440d2ff504ca84516da21ca604b8c72f2582a33..cd1937e8b66f6229ab1dc39576641a67aa127bc9 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -2327,7 +2327,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player { @Override public void sendHealthUpdate() { FoodData foodData = this.getHandle().getFoodData(); - this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel()); + // Paper start - cancellable death event + ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel()); + if (this.getHandle().queueHealthUpdatePacket) { + this.getHandle().queuedHealthUpdatePacket = packet; + } else { + this.getHandle().connection.send(packet); + } + // Paper end } public void injectScaledMaxHealth(Collection collection, boolean force) { diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index 53af54ffecd7fdb20588d75a8c32003cb89a75b1..eaca76dfec9cbe3cbb9972a0c9cf30599816fcda 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -863,9 +863,16 @@ public class CraftEventFactory { public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List drops) { CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity(); EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward()); + populateFields(victim, event); // Paper - make cancellable CraftWorld world = (CraftWorld) entity.getWorld(); Bukkit.getServer().getPluginManager().callEvent(event); + // Paper start - make cancellable + if (event.isCancelled()) { + return event; + } + playDeathSound(victim, event); + // Paper end victim.expToDrop = event.getDroppedExp(); for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { @@ -882,8 +889,15 @@ public class CraftEventFactory { PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage, stringDeathMessage); // Paper - Adventure event.setKeepInventory(keepInventory); event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel + populateFields(victim, event); // Paper - make cancellable org.bukkit.World world = entity.getWorld(); Bukkit.getServer().getPluginManager().callEvent(event); + // Paper start - make cancellable + if (event.isCancelled()) { + return event; + } + playDeathSound(victim, event); + // Paper end victim.keepLevel = event.getKeepLevel(); victim.newLevel = event.getNewLevel(); @@ -900,6 +914,31 @@ public class CraftEventFactory { return event; } + // Paper start - helper methods for making death event cancellable + // Add information to death event + private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) { + event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue()); + event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent()); + net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound(); + event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getBukkit(soundEffect) : null); + event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name())); + event.setDeathSoundVolume(victim.getSoundVolume()); + event.setDeathSoundPitch(victim.getVoicePitch()); + } + + // Play death sound manually + private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) { + if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) { + net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null; + double x = event.getEntity().getLocation().getX(); + double y = event.getEntity().getLocation().getY(); + double z = event.getEntity().getLocation().getZ(); + net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound()); + net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name()); + victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch()); + } + } + // Paper end /** * Server methods */