From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 5 Jan 2020 17:24:34 -0600 Subject: [PATCH] Prevent bees loading chunks checking hive position diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java index 407788ef7b0076e3bc5ec565af0470f1ab4865fa..4111ac5efa63c8063734646d0a8a8154f52f653d 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Bee.java +++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java @@ -502,6 +502,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal { } else if (this.isTooFarAway(this.hivePos)) { return false; } else { + if (this.level().getChunkIfLoadedImmediately(this.hivePos.getX() >> 4, this.hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s) BlockEntity tileentity = this.level().getBlockEntity(this.hivePos); return tileentity != null && tileentity.getType() == BlockEntityType.BEEHIVE;