From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack

If the sprint interruption is disabled players continue sprinting when they attack entities.

diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0665aa0242ca93c19b1488320168be82f85d6b16..0d34089b28c6f89df81a93e7032a8c52a89187c5 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1283,7 +1283,11 @@ public abstract class Player extends LivingEntity {
                             }
 
                             this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
-                            this.setSprinting(false);
+                            // Paper start - Configuration option to disable automatic sprint interruption
+                            if (!level.paperConfig().misc.disableSprintInterruptionOnAttack) {
+                                this.setSprinting(false);
+                            }
+                            // Paper end
                         }
 
                         if (flag3) {