From 3e077f1bf8f2c01f9dea36dbfbdb39e81ed161c2 Mon Sep 17 00:00:00 2001 From: BillyGalbreath Date: Sat, 8 Sep 2018 18:43:31 -0500 Subject: [PATCH] Allow chests to be placed with NBT data diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java index 0b0c3c681..d953cdef1 100644 --- a/src/main/java/net/minecraft/server/ItemStack.java +++ b/src/main/java/net/minecraft/server/ItemStack.java @@ -240,6 +240,7 @@ public final class ItemStack { enuminteractionresult = EnumInteractionResult.FAIL; // cancel placement // PAIL: Remove this when MC-99075 fixed placeEvent.getPlayer().updateInventory(); + world.capturedTileEntities.clear(); // Paper - clear out tile entities as chests and such will pop loot // revert back all captured blocks for (BlockState blockstate : blocks) { blockstate.update(true, false); diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java index c4766f729..b22bd06e2 100644 --- a/src/main/java/net/minecraft/server/TileEntityChest.java +++ b/src/main/java/net/minecraft/server/TileEntityChest.java @@ -292,7 +292,7 @@ public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITic // CraftBukkit start @Override public boolean isFilteredNBT() { - return true; + return false; // Paper } // CraftBukkit end } -- 2.25.1