From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 7 Feb 2017 16:55:35 -0600 Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index da97afe93a98daac33f143c6da0b42f71db25dba..5a80ea6bee72921454fbbd6ee202dc114c481ea1 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -185,7 +185,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider this.playerMap = new PlayerMap(); this.entityMap = new Int2ObjectOpenHashMap(); this.chunkTypeCache = new Long2ByteOpenHashMap(); - this.unloadQueue = Queues.newConcurrentLinkedQueue(); + this.unloadQueue = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size() this.structureManager = structureManager; this.storageFolder = session.getDimensionPath(world.dimension()); this.level = world; @@ -478,7 +478,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider // Spigot start org.spigotmc.SlackActivityAccountant activityAccountant = this.level.getServer().slackActivityAccountant; activityAccountant.startActivity(0.5); - int targetSize = (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR); + int targetSize = Math.min(this.toDrop.size() - 100, (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive // Spigot end while (longiterator.hasNext()) { // Spigot long j = longiterator.nextLong(); @@ -500,7 +500,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider Runnable runnable; - while ((shouldKeepTicking.getAsBoolean() || this.unloadQueue.size() > 2000) && (runnable = (Runnable) this.unloadQueue.poll()) != null) { + int queueTarget = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well + while ((shouldKeepTicking.getAsBoolean() || this.unloadQueue.size() > queueTarget) && (runnable = (Runnable)this.unloadQueue.poll()) != null) { // Paper - Target this queue as well runnable.run(); }