From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sun, 20 Oct 2024 18:23:59 +0100 Subject: [PATCH] Always send Banner patterns to the client The mojang client will not remove patterns from a Banner when none are sent inside of an update packet, given that this is not an expected flow for them, this is not all too surprising. So, we shall resort to always sending the patterns over the network for update packets. diff --git a/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/BannerBlockEntity.java @@ -0,0 +0,0 @@ public class BannerBlockEntity extends BlockEntity implements Nameable { @Override protected void saveAdditional(CompoundTag nbt, HolderLookup.Provider registryLookup) { super.saveAdditional(nbt, registryLookup); - if (!this.patterns.equals(BannerPatternLayers.EMPTY)) { + if (!this.patterns.equals(BannerPatternLayers.EMPTY) || serialisingForNetwork.get()) { // Paper - always send patterns to client nbt.put("patterns", (Tag) BannerPatternLayers.CODEC.encodeStart(registryLookup.createSerializationContext(NbtOps.INSTANCE), this.patterns).getOrThrow()); } @@ -0,0 +0,0 @@ public class BannerBlockEntity extends BlockEntity implements Nameable { return ClientboundBlockEntityDataPacket.create(this); } + // Paper start - always send patterns to client + ThreadLocal serialisingForNetwork = ThreadLocal.withInitial(() -> Boolean.FALSE); @Override public CompoundTag getUpdateTag(HolderLookup.Provider registryLookup) { - return this.saveWithoutMetadata(registryLookup); + final Boolean wasSerialisingForNetwork = serialisingForNetwork.get(); + try { + serialisingForNetwork.set(Boolean.TRUE); + return this.saveWithoutMetadata(registryLookup); + } finally { + serialisingForNetwork.set(wasSerialisingForNetwork); + } + // Paper end - always send patterns to client } public BannerPatternLayers getPatterns() {