From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Sun, 8 Jan 2023 17:38:28 -0800 Subject: [PATCH] Use single player info update packet on join diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 771341996a41723cceb945e18ac8b5adae337d91..5cb45e6e5f73996b2a603589b8571cf0155a42c5 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -3616,7 +3616,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID()); this.chatMessageChain.append((executor) -> { this.player.setChatSession(session); - this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player))); + this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper return CompletableFuture.completedFuture((Object) null); }); } diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 490f2d6f7a43d0a5915a80960c1c7c48b3eea19f..8547e7ff2f1f5b7701fb0f3c3010c14601a5f83e 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -353,6 +353,7 @@ public abstract class PlayerList { // CraftBukkit start - sendAll above replaced with this loop ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player)); + final List onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet for (int i = 0; i < this.players.size(); ++i) { ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i); @@ -360,12 +361,17 @@ public abstract class PlayerList { entityplayer1.connection.send(packet); } - if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { + if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player continue; } - player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1))); + onlinePlayers.add(entityplayer1); // Paper - use single player info update packet } + // Paper start - use single player info update packet + if (!onlinePlayers.isEmpty()) { + player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers)); + } + // Paper end player.sentListPacket = true; player.supressTrackerForLogin = false; // Paper ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now