From b4f2e1cd5828d6ef07b9e674d27f4b1c98d2d2c0 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 18 Mar 2018 11:43:30 -0400 Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent This will allow you to change the players name or skin on login. diff --git a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java index 1d571889..0c16128e 100644 --- a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java +++ b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java @@ -3,6 +3,8 @@ package org.bukkit.event.player; import java.net.InetAddress; import java.util.UUID; +import com.destroystokyo.paper.profile.PlayerProfile; +import org.bukkit.Bukkit; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; @@ -25,7 +27,31 @@ public class AsyncPlayerPreLoginEvent extends Event { } public AsyncPlayerPreLoginEvent(final String name, final InetAddress ipAddress, final UUID uniqueId) { + // Paper start + this(name, ipAddress, uniqueId, Bukkit.createProfile(uniqueId, name)); + } + private PlayerProfile profile; + + /** + * Gets the PlayerProfile of the player logging in + * @return The Profile + */ + public PlayerProfile getPlayerProfile() { + return profile; + } + + /** + * Changes the PlayerProfile the player will login as + * @param profile The profile to use + */ + public void setPlayerProfile(PlayerProfile profile) { + this.profile = profile; + } + + public AsyncPlayerPreLoginEvent(final String name, final InetAddress ipAddress, final UUID uniqueId, PlayerProfile profile) { super(true); + this.profile = profile; + // Paper end this.result = Result.ALLOWED; this.message = ""; this.name = name; -- 2.16.2