From 199e63f001def1fb39642d5f6448544493ec37c7 Mon Sep 17 00:00:00 2001 From: md_5 Date: Sun, 30 Mar 2014 09:15:35 +1100 Subject: [PATCH] Prevent getOfflinePlayer(UUID) on main thread. diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 4c089ea..8961015 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -1341,6 +1341,7 @@ public final class CraftServer implements Server { // TODO: In 1.7.6+ this should just lookup the UUID-based player data filename public OfflinePlayer getOfflinePlayer(UUID id) { + com.google.common.base.Preconditions.checkState(!Bukkit.isPrimaryThread(), "Cannot call getOfflinePlayer(UUID) on main thread, this operation is blocking!"); // Spigot String name = MojangNameLookup.lookupName(id); if (name == null) { // This is completely wrong -- 1.8.3.2