From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Sun, 20 Jun 2021 16:19:26 -0700 Subject: [PATCH] Optimise random block ticking Massive performance improvement for random block ticking. The performance increase comes from the fact that the vast majority of attempted block ticks (~95% in my testing) fail because the randomly selected block is not tickable. Now only tickable blocks are targeted, however this means that the maximum number of block ticks occurs per chunk. However, not all chunks are going to be targeted. The percent chance of a chunk being targeted is based on how many tickable blocks are in the chunk. This means that while block ticks are spread out less, the total number of blocks ticked per world tick remains the same. Therefore, the chance of a random tickable block being ticked remains the same. diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java new file mode 100644 index 0000000000000000000000000000000000000000..16ca915c33e31b50d33336408b041e401cb9cbfc --- /dev/null +++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java @@ -0,0 +1,95 @@ +package io.papermc.paper.util.math; + +import net.minecraft.util.RandomSource; +import net.minecraft.world.level.levelgen.PositionalRandomFactory; + +import java.util.Random; + +public final class ThreadUnsafeRandom extends Random implements RandomSource { + + // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them. + private static final long multiplier = 0x5DEECE66DL; + private static final long addend = 0xBL; + private static final long mask = (1L << 48) - 1; + + private static long initialScramble(long seed) { + return (seed ^ multiplier) & mask; + } + + private long seed; + + @Override + public RandomSource fork() { + return new ThreadUnsafeRandom(); + } + + @Override + public PositionalRandomFactory forkPositional() { + throw new UnsupportedOperationException(); + } + + @Override + public int nextInt(int origin, int bound) { + return RandomSource.super.nextInt(origin, bound); + } + + @Override + public void setSeed(long seed) { + // note: called by Random constructor + this.seed = initialScramble(seed); + } + + @Override + protected int next(int bits) { + // avoid the expensive CAS logic used by superclass + return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits)); + } + + // Taken from + // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/ + // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c + // Original license is public domain + public static int fastRandomBounded(final long randomInteger, final long limit) { + // randomInteger must be [0, pow(2, 32)) + // limit must be [0, pow(2, 32)) + return (int)((randomInteger * limit) >>> 32); + } + + @Override + public int nextInt(int bound) { + // yes this breaks random's spec + // however there's nothing that uses this class that relies on it + return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound); + } + + // these below are added to fix reobf issues that I don't wanna deal with right now + @Override + public long nextLong() { + return super.nextInt(); + } + + @Override + public int nextInt() { + return super.nextInt(); + } + + @Override + public boolean nextBoolean() { + return super.nextBoolean(); + } + + @Override + public float nextFloat() { + return super.nextFloat(); + } + + @Override + public double nextDouble() { + return super.nextDouble(); + } + + @Override + public double nextGaussian() { + return super.nextGaussian(); + } +} diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index d3470ba0b1732356d1082f23632dbe218ceb167e..b0c971df2ae296b2ae4516ff121052b3b4526103 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -665,6 +665,10 @@ public class ServerLevel extends Level implements WorldGenLevel { entityplayer.stopSleepInBed(false, false); }); } + // Paper start - optimise random block ticking + private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos(); + private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(); + // Paper end public void tickChunk(LevelChunk chunk, int randomTickSpeed) { ChunkPos chunkcoordintpair = chunk.getPos(); @@ -674,10 +678,10 @@ public class ServerLevel extends Level implements WorldGenLevel { ProfilerFiller gameprofilerfiller = this.getProfiler(); gameprofilerfiller.push("thunder"); - BlockPos blockposition; + final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder - blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15)); + blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper if (this.isRainingAt(blockposition)) { DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition); boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper @@ -701,64 +705,75 @@ public class ServerLevel extends Level implements WorldGenLevel { gameprofilerfiller.popPush("iceandsnow"); if (!this.paperConfig().environment.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow - blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15)); - BlockPos blockposition1 = blockposition.below(); + // Paper start - optimise chunk ticking + this.getRandomBlockPosition(j, 0, k, 15, blockposition); + int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15) + 1; + int downY = normalY - 1; + blockposition.setY(normalY); + // Paper end Biome biomebase = (Biome) this.getBiome(blockposition).value(); - if (biomebase.shouldFreeze(this, blockposition1)) { - org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit + // Paper start - optimise chunk ticking + blockposition.setY(downY); + if (biomebase.shouldFreeze(this, blockposition)) { + org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit + // Paper end } if (flag) { + blockposition.setY(normalY); // Paper if (biomebase.shouldSnow(this, blockposition)) { org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit } + blockposition.setY(downY); // Paper - BlockState iblockdata = this.getBlockState(blockposition1); + BlockState iblockdata = this.getBlockState(blockposition); // Paper Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitation(); - if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.coldEnoughToSnow(blockposition1)) { + if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.coldEnoughToSnow(blockposition)) { // Paper biomebase_precipitation = Biome.Precipitation.SNOW; } - iblockdata.getBlock().handlePrecipitation(iblockdata, this, blockposition1, biomebase_precipitation); + iblockdata.getBlock().handlePrecipitation(iblockdata, this, blockposition, biomebase_precipitation); // Paper } } - gameprofilerfiller.popPush("tickBlocks"); + // Paper start - optimise random block ticking + gameprofilerfiller.popPush("randomTick"); timings.chunkTicksBlocks.startTiming(); // Paper if (randomTickSpeed > 0) { - LevelChunkSection[] achunksection = chunk.getSections(); - int l = achunksection.length; - - for (int i1 = 0; i1 < l; ++i1) { - LevelChunkSection chunksection = achunksection[i1]; - - if (chunksection.isRandomlyTicking()) { - int j1 = chunksection.bottomBlockY(); - - for (int k1 = 0; k1 < randomTickSpeed; ++k1) { - BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15); - - gameprofilerfiller.push("randomTick"); - BlockState iblockdata1 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k); + LevelChunkSection[] sections = chunk.getSections(); + int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this); + for (int sectionIndex = 0; sectionIndex < sections.length; ++sectionIndex) { + LevelChunkSection section = sections[sectionIndex]; + if (section == null || section.tickingList.size() == 0) { + continue; + } - if (iblockdata1.isRandomlyTicking()) { - iblockdata1.randomTick(this, blockposition2, this.random); - } + int yPos = (sectionIndex + minSection) << 4; + for (int a = 0; a < randomTickSpeed; ++a) { + int tickingBlocks = section.tickingList.size(); + int index = this.randomTickRandom.nextInt(16 * 16 * 16); + if (index >= tickingBlocks) { + continue; + } - FluidState fluid = iblockdata1.getFluidState(); + long raw = section.tickingList.getRaw(index); + int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw); + int randomX = location & 15; + int randomY = ((location >>> (4 + 4)) & 255) | yPos; + int randomZ = (location >>> 4) & 15; - if (fluid.isRandomlyTicking()) { - fluid.randomTick(this, blockposition2, this.random); - } + BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ); + BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw); - gameprofilerfiller.pop(); - } + iblockdata.randomTick(this, blockposition2, this.randomTickRandom); + // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock). + // TODO CHECK ON UPDATE } } } - + // Paper end - optimise random block ticking timings.chunkTicksBlocks.stopTiming(); // Paper gameprofilerfiller.pop(); } diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java index 62251727788d48a461ea6f7945771d7d6bdc7282..106610ccc74b70b557b01c61262d56c4f1147acf 100644 --- a/src/main/java/net/minecraft/util/BitStorage.java +++ b/src/main/java/net/minecraft/util/BitStorage.java @@ -20,4 +20,15 @@ public interface BitStorage { void unpack(int[] is); BitStorage copy(); + + // Paper start + void forEach(DataBitConsumer consumer); + + @FunctionalInterface + interface DataBitConsumer { + + void accept(int location, int data); + + } + // Paper end } diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java index 9b81ce9d85cba07e9752c29fb5a842c4b00aa873..36e33923bf48e56c743ed043bcbc66bc32f0422f 100644 --- a/src/main/java/net/minecraft/util/SimpleBitStorage.java +++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java @@ -124,6 +124,28 @@ public class SimpleBitStorage implements BitStorage { return this.bits; } + // Paper start + @Override + public final void forEach(DataBitConsumer consumer) { + int i = 0; + long[] along = this.data; + int j = along.length; + + for (int k = 0; k < j; ++k) { + long l = along[k]; + + for (int i1 = 0; i1 < this.valuesPerLong; ++i1) { + consumer.accept(i, (int) (l & this.mask)); + l >>= this.bits; + ++i; + if (i >= this.size) { + return; + } + } + } + } + // Paper end + @Override public void getAll(IntConsumer action) { int i = 0; diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java index 9686ce7536c9924b1b2aced4f013f46759cbc72e..5d8e9bdf5538b19681f21949368d862fab8a89ad 100644 --- a/src/main/java/net/minecraft/util/ZeroBitStorage.java +++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java @@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage { return 0; } + // Paper start + @Override + public void forEach(DataBitConsumer consumer) { + for(int i = 0; i < this.size; ++i) { + consumer.accept(i, 0); + } + } + // Paper end + @Override public void getAll(IntConsumer action) { for(int i = 0; i < this.size; ++i) { diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java index 69c98c2cb2fd8f149a39bbddcbfe0c5c5adc3904..5575730aa6f77a91467c394fa8465c335d73db8e 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java +++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java @@ -83,7 +83,7 @@ public class Turtle extends Animal { } public void setHomePos(BlockPos pos) { - this.entityData.set(Turtle.HOME_POS, pos); + this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos... } public BlockPos getHomePos() { diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java index 5e8d303133a2cd8b748c127e2b6aa4d279d4df4d..504455c626a9d22f552144a38861dc356fb02b99 100644 --- a/src/main/java/net/minecraft/world/level/Level.java +++ b/src/main/java/net/minecraft/world/level/Level.java @@ -1302,10 +1302,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable { public abstract RecipeManager getRecipeManager(); public BlockPos getBlockRandomPos(int x, int y, int z, int l) { + // Paper start - allow use of mutable pos + BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos(); + this.getRandomBlockPosition(x, y, z, l, ret); + return ret.immutable(); + } + public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) { + // Paper end this.randValue = this.randValue * 3 + 1013904223; int i1 = this.randValue >> 2; - return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); + out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call + return out; // Paper } public boolean noSave() { diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java index 2ad73237f4664535c3d5120a54b713f44cddb793..c2e3df8331cec5fe5650501a4dc4ac47f23ef11b 100644 --- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java +++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java @@ -27,6 +27,7 @@ public class LevelChunkSection { public final PalettedContainer states; // CraftBukkit start - read/write private PalettedContainer> biomes; + public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper public LevelChunkSection(int i, PalettedContainer datapaletteblock, PalettedContainer> palettedcontainerro) { // CraftBukkit end @@ -85,6 +86,9 @@ public class LevelChunkSection { --this.nonEmptyBlockCount; if (iblockdata1.isRandomlyTicking()) { --this.tickingBlockCount; + // Paper start + this.tickingList.remove(x, y, z); + // Paper end } } @@ -96,6 +100,9 @@ public class LevelChunkSection { ++this.nonEmptyBlockCount; if (state.isRandomlyTicking()) { ++this.tickingBlockCount; + // Paper start + this.tickingList.add(x, y, z, state); + // Paper end } } @@ -127,40 +134,31 @@ public class LevelChunkSection { } public void recalcBlockCounts() { - class a implements PalettedContainer.CountConsumer { - - public int nonEmptyBlockCount; - public int tickingBlockCount; - public int tickingFluidCount; - - a() {} - - public void accept(BlockState iblockdata, int i) { - FluidState fluid = iblockdata.getFluidState(); - - if (!iblockdata.isAir()) { - this.nonEmptyBlockCount += i; - if (iblockdata.isRandomlyTicking()) { - this.tickingBlockCount += i; - } + // Paper start - unfuck this + this.tickingList.clear(); + this.nonEmptyBlockCount = 0; + this.tickingBlockCount = 0; + this.tickingFluidCount = 0; + this.states.forEachLocation((BlockState iblockdata, int i) -> { + FluidState fluid = iblockdata.getFluidState(); + + if (!iblockdata.isAir()) { + this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); + if (iblockdata.isRandomlyTicking()) { + this.tickingBlockCount = (short)(this.tickingBlockCount + 1); + this.tickingList.add(i, iblockdata); } + } - if (!fluid.isEmpty()) { - this.nonEmptyBlockCount += i; - if (fluid.isRandomlyTicking()) { - this.tickingFluidCount += i; - } + if (!fluid.isEmpty()) { + this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); + if (fluid.isRandomlyTicking()) { + this.tickingFluidCount = (short) (this.tickingFluidCount + 1); } - } - } - a a0 = new a(); - - this.states.count(a0); - this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount; - this.tickingBlockCount = (short) a0.tickingBlockCount; - this.tickingFluidCount = (short) a0.tickingFluidCount; + }); + // Paper end } public PalettedContainer getStates() { diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java index 6800452604e0db660e8d5dca9778abd6e2f66478..6fb87dcdc4fab4b430a5c9003548c874e6b26734 100644 --- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java +++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java @@ -382,6 +382,14 @@ public class PalettedContainer implements PaletteResize, PalettedContainer } } + // Paper start + public void forEachLocation(PalettedContainer.CountConsumer consumer) { + this.data.storage.forEach((int location, int data) -> { + consumer.accept(this.data.palette.valueFor(data), location); + }); + } + // Paper end + @FunctionalInterface public interface CountConsumer { void accept(T object, int count);